Self-taught Neural Agents in Clever Game Playing
Abstract:
In the Tic-Tac-Toe game community, brilliant children and some adults discover, through playing experience, exceptional game situations where the current player declares him/herself a winner, no matter what the opponent does in the next moves. This paper proposes a Tic-Tac-Toe learning environment based on a self-motivated neural agent that learns by itself these exceptional game situations and then use this knowledge in real world tournaments, where it mimics a Markov model. The used reinforcement learning method involves a reward gaining strategy where indexed sub networks are noise balanced trained, as to clearly point toward found rewards, thus endorsing a successful future search for maximal recompenses. During training the agent explores far ahead movements based on the Bellman equation and memorizes game patterns that assure winning-ahead situations. During the operating phase the neural agent receives advising from the trained networks and realizes aperture moves that mimic the abilities of clever human players.
Año de publicación:
2021
Keywords:
- Self-taught networks
- reinforcement learning
- Neural agents
Fuente:


Tipo de documento:
Conference Object
Estado:
Acceso restringido
Áreas de conocimiento:
- Inteligencia artificial
- Ciencias de la computación
- Ciencias de la computación
Áreas temáticas:
- Ciencias de la computación