Serious 3D game over a cluster computing for situated learning of traffic signals


Abstract:

This research presents a serious 3D game over a computer cluster that allows the learning of traffic signals so that the child is a responsible driver and pedestrian. For this purpose, we have applied an agile methodology to be able to produce a driving and pedestrian simulation system as a serious game, which includes a three-layer hierarchical architecture (orientation layer, management layer, and control layer). This architecture can be used to simulate three environments that are: a) Driver's environment; b) Pedestrian environment; c) Vehicle traffic observer environment. All these environments are controlled by intelligent agents that allow the user to handle the autonomous longitudinal control, the relative distance, the speed of the cars, the collisions between vehicles, the pedestrian collision, excess of the speed limit, circulation in the opposite direction, and respect of traffic signals. Our solution to traffic …

Año de publicación:

2019

Keywords:

  • driving simulator
  • pedestrian simulation
  • serious 3D game
  • Artificial intelligence
  • Road safety education

Fuente:

scopusscopus
googlegoogle
orcidorcid

Tipo de documento:

Other

Estado:

Acceso abierto

Áreas de conocimiento:

  • Simulación por computadora
  • Simulación por computadora
  • Tecnología educativa

Áreas temáticas de Dewey:

  • Métodos informáticos especiales
  • Ciencias de la computación
  • Física aplicada
  • Funcionamiento de bibliotecas y archivos
Procesado con IAProcesado con IA

Objetivos de Desarrollo Sostenible:

  • ODS 4: Educación de calidad
  • ODS 11: Ciudades y comunidades sostenibles
  • ODS 3: Salud y bienestar
Procesado con IAProcesado con IA