Service-oriented mobile application about cost of water: The case of loja a city of frontier in Ecuador


Abstract:

This document describes the processes for the development of a mobile application that has as objective, to send alerts to the user when by the end of the month for the payment of the water service. In addition you can see information about the processes and methods for the calculation of the value of drinking water and water consumption data. This application was created under the waterfall development methodology based on phases which are: Analysis where you determine the requirements and will be formalised. Design is the schema that will operate the software, the diagrams and the way to connect it uses a client-server architecture because the application needs to obtain certain features of an API is available via the internet to generate alerts the user. Implementation is put into practice all that is created during the design. Evidence: is simulated with the implementation of the different utilities, taking into account the performance and its potential. Maintenance and Operation is placed in observation, taking into account the possible damage or arrangements. For the creation of this application was used tools such as Android Studio, SqLite database, the Android API Firebase, as a conclusion, it was clear that the applications developed in android Studio allow developers to use tools that facilitate the implementation of more practical features that make mobile applications, due to the existence of varieties of API's.

Año de publicación:

2017

Keywords:

  • APP
  • water consumption
  • Mobile
  • SQLITE
  • Meter
  • Meter reading
  • android
  • SAP: potable water service
  • Drinking water

Fuente:

scopusscopus

Tipo de documento:

Conference Object

Estado:

Acceso restringido

Áreas de conocimiento:

  • Sostenibilidad
  • Recursos hídricos

Áreas temáticas:

  • Transporte
  • Otros problemas y servicios sociales
  • Comunidades