A comparison of ray pointing techniques for very large displays


Abstract:

Ray-pointing techniques are often advocated as a way for people to interact with very large displays from several meters away. We are interested in two factors that can affect ray pointing: the particular technique's control type, and parallax. Consequently, we tested four ray pointing variants on a wall display that covers a large part of the user's field of view. Tasks included horizontal and vertical targeting, and tracing. Our results show that (a) techniques based on 'rotational control' perform better for targeting tasks, and (b) techniques with low parallax are best for tracing tasks. We also show that a Fitts's law analysis based on angles (as opposed to linear distances) better approximates people's ray pointing performance.

Año de publicación:

2010

Keywords:

  • Ray pointing
  • Index of difficulty
  • Image-plane
  • ISO 9241
  • Distant pointing
  • targeting
  • Tracing
  • Parallax
  • Large displays

Fuente:

scopusscopus

Tipo de documento:

Conference Object

Estado:

Acceso restringido

Áreas de conocimiento:

  • Visión por computadora
  • Simulación por computadora

Áreas temáticas:

  • Métodos informáticos especiales
  • Ciencias de la computación
  • Instrumentos de precisión y otros dispositivos