Sketching by Cross-Surface Collaboration
Abstract:
Human-Computer Interaction and agile practices in software engineering are not two separate domains, but rather agile is a work principle that is applied in software development, of which user interface design represents a significant part. Agile projects could require such an approach, which typically iterates on the user interface using low-fidelity prototypes. This paper motivates, presents, and assess capabilities of a software for collaborative sketching of user interfaces on multiple surfaces of interaction, ranging from mobile phones to wall screens. We proposes a Collaborative User Centered Design (CUCD) method for user interface prototyping to supporting cross-surface collaboration by sketching, enabling fast, flexible, intuitive and reusable prototype.
Año de publicación:
2019
Keywords:
- Prototyping
- User interface design
- Multi-surface
- Collaborative Design
- Electronic sketching
Fuente:
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Tipo de documento:
Conference Object
Estado:
Acceso restringido
Áreas de conocimiento:
Áreas temáticas:
- Filosofía de las bellas artes y artes decorativas
- Dibujo y planos
- Interacción social