Sketching by Cross-Surface Collaboration


Abstract:

Human-Computer Interaction and agile practices in software engineering are not two separate domains, but rather agile is a work principle that is applied in software development, of which user interface design represents a significant part. Agile projects could require such an approach, which typically iterates on the user interface using low-fidelity prototypes. This paper motivates, presents, and assess capabilities of a software for collaborative sketching of user interfaces on multiple surfaces of interaction, ranging from mobile phones to wall screens. We proposes a Collaborative User Centered Design (CUCD) method for user interface prototyping to supporting cross-surface collaboration by sketching, enabling fast, flexible, intuitive and reusable prototype.

Año de publicación:

2019

Keywords:

  • Prototyping
  • User interface design
  • Multi-surface
  • Collaborative Design
  • Electronic sketching

Fuente:

scopusscopus

Tipo de documento:

Conference Object

Estado:

Acceso restringido

Áreas de conocimiento:

    Áreas temáticas:

    • Filosofía de las bellas artes y artes decorativas
    • Dibujo y planos
    • Interacción social