Towards the improvement of ADHD children through augmented reality serious games: Preliminary results


Abstract:

Attention Deficit-Hyperactivity Disorder is the most common childhood neurodevelopment disorder that globally affects 3 to 5 percent of children. Several computerized training programs for ADHD have been designed to improve executive functions. With technological advancement, new approaches can be used to develop interactive experiences with visual effects. In this sense, Serious Games have recently shown great potential to be adopted in this psychotherapeutic area. One critical challenge is developing serious games using emerging technologies like Augmented Reality (AR) focus on cognitive-behavioral therapies for children with this disorders in scholar-Age. This paper aim is to improve ADHD children's attention and train them using an Augmented Reality Serious Games (ARSG) prototype. It wa designed with the help of experts, workshops with designers, the guidance of psychologists and medical doctors specialized on ADHD, by using a methodical game design approach along with natural user interface (Kinect). Findings of this case study showed that player's attention and retention increased, improving their tolerance for frustration and with a significant time reduction in the game activities.

Año de publicación:

2018

Keywords:

  • Augmented Reality Serious Games
  • ADHD
  • ATHYNOS
  • Serious Games
  • Augmented reality

Fuente:

googlegoogle
scopusscopus

Tipo de documento:

Conference Object

Estado:

Acceso restringido

Áreas de conocimiento:

  • Tecnología educativa
  • Tecnología educativa
  • Ciencias de la computación

Áreas temáticas:

  • Psicología diferencial y del desarrollo
  • Escuelas y sus actividades; educación especial
  • Juegos de habilidad de interior