USE OF GAMES TO IMPROVE READING COMPREHENSION IN ENGLISH FOR HIGH SCHOOL STUDENTS
Abstract:
This research aims to determine how the use of games as a learning tool influences the development of reading skills for the acquisition of new vocabulary in eighth-grade students at the Magaly Masson high school. To demonstrate that through innovative educational and didactic practices in teaching English, favorable results can be obtained and the barriers that students show before the subject can be broken because they have the idea that learning English is difficult. A methodology was applied that involved qualitative research and the experimental method, carried out in three very important and decisive stages for the study, which used the techniques of observation, test, and interview for data collection and obtaining results. The results of the post test showed that 80 % of the students improved the reading skill after the implementation of the methodology. The use of games was implemented as a learning tool …
Año de publicación:
2023
Keywords:
Fuente:

Tipo de documento:
Other
Estado:
Acceso abierto
Áreas de conocimiento:
- Tecnología educativa
Áreas temáticas:
- Lectura y utilización de otros soportes de información
- Inglés e inglés antiguo (anglosajón)
- Enseñanza primaria