Virtual Learning Environments: A Case of Study


Abstract:

Virtual Learning Environments are innovative platforms that gain strength and relevance as an alternative to traditional education. In this case study, we have implemented an Open Simulator platform in three dimensions, where it is intended that students can achieve a certain degree of skill through training between 2 levels; the first level can be freely deployed through the designed laboratories and implemented within the infrastructure, on the other hand, at the second level, users will be able to solve the challenges that arise within the field of structured cabling. To validate this Virtual Learning Environment, the methodology named: Technologies Acceptance Model methodology has been used, which is based on two factors of influence of the user: the user’s perception of usefulness and the degree to which a person believes that using a particular system would enhance his or her job performance. At the end of this work, the results are exposed to obtain the results.

Año de publicación:

2022

Keywords:

  • Virtual worlds
  • EDUCATIONAL PLATFORM
  • Virtual Learning Environments
  • OpenSim platform

Fuente:

googlegoogle
scopusscopus

Tipo de documento:

Conference Object

Estado:

Acceso restringido

Áreas de conocimiento:

  • Tecnología educativa
  • Educación a distancia

Áreas temáticas:

  • Escuelas y sus actividades; educación especial
  • Ciencias de la computación
  • Retórica y colecciones literarias