Workforce training: An application trough an 3DVLE on Unreal Engine


Abstract:

This work shows the development of a 3D virtual environment with several interactive interfaces, whose purpose is to be a tool that facilitates the training task of the workforce that operates the vertical packaging machine of TERRAFERTIL S.A. To fulfill this purpose, the environment will emulate the operation and interactively present the calibration for the packaging of crunchy granola in its 340 grams presentation. SolidWorks and Blender are used to model the 3D objects. Subsequently, the 'Unreal Engine 4' game engine is used for the creation of the virtual environment, where the 3D objects previously created are imported and the programming of the operating logic, calibration, and user interactions is performed. Finally, the environment is tested to verify its operation and validated through testing by the workers who operate the real machine. Their perception of the environment is collected through a survey and the results are tabulated to rate important aspects of the environment such as its visual validity, physical fidelity, ease of use, and fidelity of the representation of the machine's operation and calibration

Año de publicación:

2022

Keywords:

  • 3DVLE
  • VFFS Machine
  • Unreal Engine 4
  • SOLIDWORKS
  • Interactive Interface
  • Blender

Fuente:

scopusscopus

Tipo de documento:

Conference Object

Estado:

Acceso restringido

Áreas de conocimiento:

  • Simulación por computadora
  • Ciencias de la computación
  • Tecnología educativa

Áreas temáticas:

  • Métodos informáticos especiales
  • Mobiliario y talleres domésticos
  • Funcionamiento de bibliotecas y archivos