iPlus methodology for requirements elicitation for serious games
Abstract:
Serious Games (SGs) are used in various areas, such as training, advertising, medical fields and communications. In an educational context, a SG aims to enhance learning by means of a game. In order to ensure that a SG meets user's expectations, it must be designed using an appropriate methodology based on the next properties: user-centered, include experts in pedagogy and game design, among other things. The objective of this work is to present iPlus, a methodology for the design of SGs, which is based on the previous properties. iPlus allows the conception of educational SGs, based on a participative and user-centered approach.
Año de publicación:
2019
Keywords:
Fuente:

Tipo de documento:
Other
Estado:
Acceso abierto
Áreas de conocimiento:
- Ingeniería de software
- Software
- Tecnología educativa
Áreas temáticas:
- Ciencias de la computación
- Economía financiera
- Juegos de habilidad de interior