iPlus methodology for requirements elicitation for serious games


Abstract:

Serious Games (SGs) are used in various areas, such as training, advertising, medical fields and communications. In an educational context, a SG aims to enhance learning by means of a game. In order to ensure that a SG meets user's expectations, it must be designed using an appropriate methodology based on the next properties: user-centered, include experts in pedagogy and game design, among other things. The objective of this work is to present iPlus, a methodology for the design of SGs, which is based on the previous properties. iPlus allows the conception of educational SGs, based on a participative and user-centered approach.

Año de publicación:

2019

Keywords:

    Fuente:

    googlegoogle

    Tipo de documento:

    Other

    Estado:

    Acceso abierto

    Áreas de conocimiento:

    • Ingeniería de software
    • Software
    • Tecnología educativa

    Áreas temáticas:

    • Ciencias de la computación
    • Economía financiera
    • Juegos de habilidad de interior

    Contribuidores: