Good Teaching Practice. Teach Through Role Play


Abstract:

In the education, more and more strategies are included that allow diversifying and energizing the teaching–learning process, including gamification, which, although not new, seeks to include recreational activities that allow students to acquire knowledge in a more attractive and dynamic way. The methodology used is experimental, through role play, which consists of assigning a certain function to each member of a group and making them responsible for achieving the objectives of a project. It is explaining the development of a good teaching practice proposal, the objective was to develop a graphic design product. Students assume different roles that allow them to simulate the operation of a printed media, and develop a real product, in this case a newspaper. The results show that students through real projects develop their skills and meet the competencies of the subject successfully.

Año de publicación:

2023

Keywords:

  • Good practice
  • GRAPHIC DESIGN
  • ROLE-PLAY

Fuente:

scopusscopus

Tipo de documento:

Estado:

Acceso restringido

Áreas de conocimiento:

  • Pedagogía
  • Pedagogía
  • Pedagogía

Áreas temáticas de Dewey:

  • Escuelas y sus actividades; educación especial
  • Educación
  • Representaciones escénicas
Procesado con IAProcesado con IA

Objetivos de Desarrollo Sostenible:

    Procesado con IAProcesado con IA