Perception of high school students about using Metaverse in augmented reality learning experiences in mathematics


Abstract:

The incorporation of Information and Communication Technologies (ICT) in classrooms is leading to the emergence of new learning scenarios based on educational innovation where the use of mobile devices for teaching is incorporated. In this research, the perceptions of students from the upper-middle level of a private educational institution in Mexico are analyzed with respect to the implementation of augmented reality teaching strategies based on the Metaverse mobile application. The study was descriptive, based on the application of surveys. Data recovery was carried out using a digital questionnaire designed expressly. 192 first semester students who attended the Mathematics Fundamentals course in the August-December 2018 period participated. The results revealed that, in relation to the previous school year, improvements in the school approval index were achieved, that there is an affinity to use reality increased in the classroom and that the perception regarding changes in learning when using strategies mediated by these tools is favorable. Therefore, it is inferred that the application of augmented reality in the teaching of mathematics significantly favors student performance.

Año de publicación:

2020

Keywords:

  • Augmented Reality
  • innovation
  • learning strategies
  • Mathematics
  • Mobile learning

Fuente:

scopusscopus

Tipo de documento:

Article

Estado:

Acceso restringido

Áreas de conocimiento:

  • Tecnología educativa
  • Matemáticas
  • Educación matemática

Áreas temáticas de Dewey:

  • Enseñanza secundaria
  • Matemáticas
  • Métodos informáticos especiales
Procesado con IAProcesado con IA

Objetivos de Desarrollo Sostenible:

  • ODS 9: Industria, innovación e infraestructura
  • ODS 17: Alianzas para lograr los objetivos
  • ODS 4: Educación de calidad
Procesado con IAProcesado con IA

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