Ar-Math: Augmented Reality Technology Applied for Education


Abstract:

Currently, technology opens the doors to a new generation of methodologies in the teaching of various subjects. “Serious games" are a tool that allows students to learn while playing, which has several cognitive and social benefits. Augmented reality by its sensory element becomes a tool suitable for application in serious games for young ages. This paper presents a serious game for teaching numerical place value for children up to 6 years, we called as AR-Math.

Año de publicación:

2020

Keywords:

  • Mathematics
  • Augmented reality
  • Teaching
  • Positional value
  • Serious Game

Fuente:

scopusscopus

Tipo de documento:

Conference Object

Estado:

Acceso restringido

Áreas de conocimiento:

  • Tecnología educativa
  • Ciencias de la computación

Áreas temáticas:

  • Ciencias de la computación
  • Escuelas y sus actividades; educación especial
  • Métodos informáticos especiales