Ar-Math: Augmented Reality Technology Applied for Education
Abstract:
Currently, technology opens the doors to a new generation of methodologies in the teaching of various subjects. “Serious games" are a tool that allows students to learn while playing, which has several cognitive and social benefits. Augmented reality by its sensory element becomes a tool suitable for application in serious games for young ages. This paper presents a serious game for teaching numerical place value for children up to 6 years, we called as AR-Math.
Año de publicación:
2020
Keywords:
- Mathematics
- Augmented reality
- Teaching
- Positional value
- Serious Game
Fuente:

Tipo de documento:
Conference Object
Estado:
Acceso restringido
Áreas de conocimiento:
- Tecnología educativa
- Ciencias de la computación
Áreas temáticas:
- Ciencias de la computación
- Escuelas y sus actividades; educación especial
- Métodos informáticos especiales