Augmented reality for automatic identification and solving sudoku puzzles based on computer vision


Abstract:

The artificial vision certainly refers to image processing, these images are only the raw material of a much broader science, the same as strives to emulate human perceptual abilities, Sudoku is one of the most popular puzzle games of all time, for this reason was interesting to apply the programming knowledge to solve a common daily challenge, the goal of Sudoku is to fill a 9 × 9 grid with numbers so that each row, column and 3 × 3 section contain all of the digits between 1 and 9. The aim of the work is show that with a knowledge of programming with a webcam in a pc is possible to apply techniques of image processing to detect the Sudoku area and solve it. All the work was developed in C ++ using QTcreator Ide, OpenCV, Tesseract Libraries and the code to solve the Sudoku is open source.

Año de publicación:

2015

Keywords:

  • IMAGE PROCESSING
  • OCR
  • Tesseract
  • Multimedia interfaces
  • Sudoku solver

Fuente:

scopusscopus

Tipo de documento:

Conference Object

Estado:

Acceso restringido

Áreas de conocimiento:

  • Visión por computadora
  • Ciencias de la computación
  • Ciencias de la computación

Áreas temáticas:

  • Métodos informáticos especiales
  • Ciencias de la computación
  • Juegos de habilidad de interior