A platform to exploit short-lived relationships among mobile users: A case of collective immersive learning


Abstract:

Online social networks are largely failing to engage people in relevant interactions with people, contents or resources in their physical environment.We motivate the potential of automatically establishing sporadic social networks among people (acquaintances or strangers) who happen to be physically close to one another at a certain moment. We present the design of one platform intended to provide solutions from the lowest level of establishing ad-hoc connections among nearby mobile devices, up to the highest level of automatically identifying the most relevant pieces of information to deliver at any time. A number of application scenarios are presented, along with conclusions from redesigning a former system that delivered immersive learning experiences in museums according to the constructs of the sporadic social networks.

Año de publicación:

2014

Keywords:

  • KNOWLEDGE MANAGEMENT
  • sporadic social networks
  • Ad-hoc networking
  • Mobile Cloud Computing

Fuente:

scopusscopus

Tipo de documento:

Article

Estado:

Acceso restringido

Áreas de conocimiento:

  • Pedagogía
  • Tecnología educativa

Áreas temáticas:

  • Interacción social
  • Procesos sociales
  • Escuelas y sus actividades; educación especial