Constructing hexahedral shell meshes via volumetric polycube maps
Abstract:
Shells are three-dimensional structures. One dimension, the thickness, is much smaller than the other two dimensions. Shell structures can be widely found in many real-world objects. This paper presents a method to construct a layered hexahedral mesh for shell objects. Given a closed 2-manifold and the user-specified thickness, we construct the shell space using the distance field and then parameterize the shell space to a polycube domain. The volume parameterization induces the hexahedral tessellation in the object shell space. As a result, the constructed mesh is an all-hexahedral mesh in which most of the vertices are regular, i.e., the valence is 6 for interior vertices and 5 for boundary vertices. The mesh also has a layered structure, so that all layers have exactly the same tessellation. We prove that our parameterization is guaranteed to be bijective. As a result, the constructed hexahedral mesh is free of …
Año de publicación:
2011
Keywords:
Fuente:

Tipo de documento:
Other
Estado:
Acceso abierto
Áreas de conocimiento:
- Simulación por computadora
- Simulación por computadora
Áreas temáticas de Dewey:
- Física aplicada
- Ingeniería y operaciones afines
- Imprenta y actividades conexas