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Balance rehabilitation using custom-made Wii Balance Board exercises: Clinical effectiveness and maintenance of gains in acquired brain injury population
Book PartAbstract: Balance disorders are a common impairment after an acquired brain injury (ABI). NeurorehabilitationPalabras claves:Autores:Alcañiz M., Font C.C., Gómez J.A.G., Lloréns R., Noé E., Sergio Albiol-PérezFuentes:scopusA novel virtual motor rehabilitation system for guillain-barré syndrome: Two single case studies
ArticleAbstract: Introduction: This article is part of the Focus Theme of Methods of Information in Medicine on "NewPalabras claves:Balance disorders, Balance rehabilitation, Guillain-Barré, POSTURAL CONTROL, Virtual motor rehabilitation, Virtual RealityAutores:Forcano-Garcia M., Gómez J.A.G., Manzano-Fernández P., Mashat M.A., Muñoz-Tomás M.T., Sergio Albiol-Pérez, Solsona-Hernandez S.Fuentes:scopusA virtual fine rehabilitation system for children with cerebral palsy: Assesment of the usability of a low-cost system
Conference ObjectAbstract: Children with Cerebral Palsy (CP) have difficulty performing correct movements for activities of daiPalabras claves:Children with cerebral palsy, Usability, Virtual fine rehabilitation, Virtual motor rehabilitationAutores:Gómez J.A.G., Olmo E., Sergio Albiol-Pérez, Soler A.M.Fuentes:scopusDevelopment of a novel therapy in virtual motor rehabilitation after severe Guillain-Barré symptomatology
Conference ObjectAbstract: Guillain-Barré syndrome is an inflammatory polyradiculoneuropathy where the etiology is not clear. SPalabras claves:Balance, Balance Control, gait, Guillain Barre, Virtual motor rehabilitationAutores:Forcano-Garcia M., Gómez J.A.G., Manzano-Hernández P., Muñoz-Tomás M.T., Sergio Albiol-Pérez, Solsona-Hernandez S.Fuentes:scopusEvaluation of the sense of presence and immersion in Virtual Rehabilitation: Influence of user movement feedback
Conference ObjectAbstract: Virtual Rehabilitation has undergone enormous development in recent years. Most existing Virtual RehPalabras claves:human computer interaction, immersion, presence, tracking, VIRTUAL REHABILITATIONAutores:Alcañiz M., Fardoun H.M., Gómez J.A.G., Sergio Albiol-PérezFuentes:scopusInfluence of tracking feedback in user motor response in rehabilitation therapy
Conference ObjectAbstract: In this experimental study, we present the results of user motor responses with and without the usePalabras claves:Motor Response, Tracking Feedback, Virtual Rehabilitation TherapyAutores:Alcañiz M., Gómez J.A.G., Sergio Albiol-PérezFuentes:scopusUSEQ: A short questionnaire for satisfaction evaluation of virtual rehabilitation systems
ArticleAbstract: New emerging technologies have proven their efficacy in aiding people in their rehabilitation. The tPalabras claves:Analysis of principal components, factor analysis, questionnaire, SATISFACTION, Usability, VIRTUAL REHABILITATIONAutores:Aula-Valero C., Gil-Gómez H., Gómez J.A.G., Lozano-Quilis J.A., Manzano-Hernández P., Sergio Albiol-PérezFuentes:scopusUse of the Wii Balance Board system in vestibular rehabilitation
Conference ObjectAbstract: Therapies for the treatment of vestibular rehabilitation are focused on postural control, the risk oPalabras claves:human computer interaction, Vestibular virtual rehabilitation, Virtual Reality, Wii balance boardAutores:Alcañiz M., Font C.C., Gómez J.A.G., Lloréns R., Sergio Albiol-PérezFuentes:scopusVirtual reality system for multiple sclerosis rehabilitation using KINECT
Conference ObjectAbstract: REOVIEM is a system that use the potencial of virtual reality (VR) and natural user interfaces (NUI)Palabras claves:motor rehabilitation, Multiple Sclerosis, Natural Interfaces, Virtual RealityAutores:Fardoum H.M., G. Palacios-Navarro, Gil-Gómez H., Gómez J.A.G., Lozano-Quilis J.A., Mashat A.S., Sergio Albiol-PérezFuentes:scopusVirtual rehabilitation for multiple sclerosis using a kinect-based system: Randomized controlled trial
ArticleAbstract: Background: The methods used for the motor rehabilitation of patients with neurological disorders inPalabras claves:Augmented reality, motor rehabilitation, Multiple Sclerosis, Natural Interfaces, Virtual RealityAutores:Fardoun H.M., G. Palacios-Navarro, Gil-Gómez H., Gómez J.A.G., Lozano-Quilis J.A., Mashat A.S., Sergio Albiol-PérezFuentes:scopus