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Computer Applications in Engineering Education(2)
Applied Sciences (Switzerland)(1)
CSEDU 2013 - Proceedings of the 5th International Conference on Computer Supported Education(1)
CSEDU 2016 - Proceedings of the 8th International Conference on Computer Supported Education(1)
Computers and Education(1)
A core of standards to support T-learning
Conference ObjectAbstract: The possibility of transmitting interactive applications along with the audiovisual contents will tuPalabras claves:Autores:Blanco-FernÁndez Y., GarcÍa-Duque J., José Pazos-Arias, Martín López-Nores, Solla A.G.Fuentes:scopusA mobile app to learn about cultural and historical associations in a closed loop with humanities experts
ArticleAbstract: The Horizon 2020 project CrossCult aims to highlight historical and cultural associations between diPalabras claves:Cultural heritage, Reflective topics, Semantic associations, STORYTELLING, VisualizationAutores:Antoniou A., Bassani M., Dahroug A.T., Daif A., González-Soutelo S., José Pazos-Arias, Martín López-Nores, Ramos-Cabrer M., Solla A.G.Fuentes:scopusA semantics-based exploratory game to enrich school classes with relevant historical facts
Conference ObjectAbstract: The teaching of History in primary and secondary education often attains low levels of learning andPalabras claves:Autores:Blanco-FernÁndez Y., Gradin D.P., José Pazos-Arias, Martín López-Nores, Nogueiras I.G., Omar Gustavo Bravo-Quezada, Ramos-Cabrer M., Solla A.G.Fuentes:scopusA technological framework for TV-supported collaborative learning
Conference ObjectAbstract: Interactive Digital TV is emerging as a potentially important medium to create opportunities for leaPalabras claves:authoring tools, Collaborative learning, Distributed multimedia services, Interactive Digital TVAutores:Barragáns-Martínez B., Blanco-FernÁndez Y., Elexpuru-Eguia A., GarcÍa-Duque J., José Pazos-Arias, Martín López-Nores, Ramos-Cabrer M., Solla A.G.Fuentes:scopusExperiences from placing Stack Overflow at the core of an intermediate programming course
ArticleAbstract: Objectivist methodologies do not align well the learning requirements of modern-day computer sciencePalabras claves:constructivist theories, Experiential learning, higher education, Q&A fora for programmers, workplace cultureAutores:Blanco-FernÁndez Y., Jack Fernando Bravo-Torres, José Pazos-Arias, Martín López-Nores, Ramos-Cabrer M., Solla A.G.Fuentes:googlescopusExperiences from turning Linux into an instructional operating system
ArticleAbstract: The curriculum proposal for degrees related to Computer Science from the two main professional assocPalabras claves:Experiential learning, higher education, Operating systemsAutores:Blanco-FernÁndez Y., José Pazos-Arias, Martín López-Nores, Ramos-Cabrer M., Solla A.G.Fuentes:scopusOPPIA: A context-aware ubiquitous learning platform to exploit short-lived student networks for collaborative learning
Conference ObjectAbstract: We present the OPPIA platform, a ubiquitous and smart learning environment, that deploys sporadic lePalabras claves:Collaborative learning, Extended classroom, Smart learning environments, Sporadic learning networks, Technology-Enhanced Learning, Ubiquitous learningAutores:Blanco-FernÁndez Y., Esteban F. Ordóñez-Morales, Jack Fernando Bravo-Torres, Martín López-Nores, Solla A.G., Vladimir Robles-BykbaevFuentes:scopusREENACT: A step forward in immersive learning about Human History by augmented reality, role playing and social networking
ArticleAbstract: Classical pedagogy about Human History has dealt with many historic events as a mere collection of dPalabras claves:Augmented reality, Future Media Internet, Role-playing game, Social networking, Technology-Enhanced LearningAutores:Blanco-FernÁndez Y., GarcÍa-Duque J., José Pazos-Arias, Martín López-Nores, Ramos-Cabrer M., Solla A.G.Fuentes:scopusREENACT: Augmented reality and collective role playing to enhance the pedagogy of historical events an EXPERIMEDIA experiment
Conference ObjectAbstract: Much of human history has been shaped by the outcomes of countless battles and wars. Unfortunately,Palabras claves:Augmented reality, Future Internet Research and Experimentation, Technology-Enhanced LearningAutores:Blanco-FernÁndez Y., GarcÍa-Duque J., José Pazos-Arias, Martín López-Nores, Ramos-Cabrer M., Solla A.G.Fuentes:scopusREENACT: Learning about historical battles and wars through augmented reality and role playing an EXPERIMEDIA experiment
Conference ObjectAbstract: This paper presents one proposal to engage groups of people into immersive collective experiences toPalabras claves:Augmented reality, Future Internet Research and Experimentation, Technology-Enhanced LearningAutores:Blanco-FernÁndez Y., GarcÍa-Duque J., José Pazos-Arias, Martín López-Nores, Ramos-Cabrer M., Solla A.G., Wallace M.Fuentes:scopus