Mostrando 4 resultados de: 4
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Publisher
Conference on Human Factors in Computing Systems - Proceedings(2)
ACM International Conference on Interactive Tabletops and Surfaces, ITS 2010(1)
ACM Transactions on Computer-Human Interaction(1)
Área temáticas
Instrumentos de precisión y otros dispositivos(2)
Ciencias de la computación(1)
Economía financiera(1)
Fisiología humana(1)
Funcionamiento de bibliotecas y archivos(1)
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Ciencias de la computación(2)
Cognición(2)
Computadora(1)
Factores humanos y ergonomía(1)
Realidad virtual(1)
Origen
scopus(4)
Integrating 2D mouse emulation with 3D manipulation for visualizations on a multi-touch table
Conference ObjectAbstract: We present the Rizzo, a multi-touch virtual mouse that has been designed to provide the fine grainedPalabras claves:Information Visualization, Multi-touch, Touch-interaction with 3D environments, Virtual mouseAutores:Carpendale S., Collins C., Hancock M., Isenberg T., Miguel A. Nacenta, Vlaming L.Fuentes:scopusQuantitative measurement of tool embodiment for virtual reality input alternatives
Conference ObjectAbstract: Virtual reality (VR) strives to replicate the sensation of the physical environment by mimicking peoPalabras claves:Embodied interaction, embodiment, Ready-to-hand, Tool embodiment, tools, Unready-to-hand, Virtual RealityAutores:Alzayat A., Hancock M., Miguel A. NacentaFuentes:scopusQuantitative measurement of virtual vs. physical object embodiment through kinesthetic figural after effects
Conference ObjectAbstract: Over the past decade, multi-touch surfaces have become commonplace, with many researchers and practiPalabras claves:Embodied interaction, Multi-touch, Physical interaction, Tabletop displays, Tangible user interfacesAutores:Alzayat A., Hancock M., Miguel A. NacentaFuentes:scopusThe effects of changing projection geometry on perception of 3D objects on and around tabletops
ArticleAbstract: Displaying 3D objects on horizontal displays can cause problems in the way that the virtual scene isPalabras claves:3D perception, 3D representation, 3D Visualization, Center-of-projection, Fish-tank virtual reality, Interactive tabletops, Point-of-view, projectionAutores:Carpendale S., Gutwin C., Hancock M., Miguel A. NacentaFuentes:scopus