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IHM 2017 - Actes de la 29ieme Conference Francophone sur Interaction Homme-Machine, Actes(1)
Proceedings of the 11th International Conference on Information and Communication Technology and System, ICTS 2017(1)
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Gamification for learning science: ELISA (Enzyme linked immuno sorbent assay) game study case
Conference ObjectAbstract: This paper looks at how gamification can be used to learn ELISA (Enzyme Linked Absorbent Assay) concPalabras claves:applied computing, Elisa, enzyme-linked immuno sorbent assay, Gamification, SimulationAutores:Julián Andrés Galindo Losada, Moore A., Yunita A.Fuentes:googlescopusToward a generic architecture for UI adaptation to emotions
Conference ObjectAbstract: Adapting at runtime user interfaces is a well-known requirement in human computer interaction whichPalabras claves:Architecture, Emotion detection, User interface adaptationAutores:Céret E., Dupuy-Chessa S., Julián Andrés Galindo LosadaFuentes:googlescopus