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A Case Study: Developing reusable Learning Objects
Conference ObjectAbstract: Information and Communication Technologies (ICT) offer the possibility of creating a massive resourcPalabras claves:Education, ict, Learning objects, LOM, SCORM, ScrumAutores:Carrión-Toro M., Janio Jadán-Guerrero, Marco Santórum G., Maria Belen Guacapina, Mayra Carrión-Toro, Patricia Acosta-VargasFuentes:googlescopusA Serious Game Development for Vexillology Learning Using iPlus Methodology
Conference ObjectAbstract: Developing a serious game is a challenge. One of the most difficult tasks is applying serious informPalabras claves:Gamification, iPlus methodology, Serious Game, usability test, vexillologyAutores:Bryan Flores, David Morales, Francisco Garcia, Julián Andrés Galindo Losada, Marco Santórum G., Mayra Carrion-Toro, Patricia Acosta-VargasFuentes:scopusA method and tools to represent, manage and facilitate the development of university processes
Conference ObjectAbstract:Palabras claves:BUSINESS PROCESS, Integration patterns, Modeling, University processAutores:Marco Santórum G.Fuentes:googlescopusA methodology for Data Analytic Based on Organizational Characterization through a User-centered Design: A Position Paper
Conference ObjectAbstract: Data Analytic (DA) is currently a very important approach to obtain the best possible benefit of thePalabras claves:data analytics, data science, Gamification, User-Centered DesignAutores:Astudillo B., Boris Astudillo, José Lisandro Aguilar Castro, Marco Santórum G.Fuentes:googlescopusA methodology for data analytics based on organizational characterization through a user-centered design: A systematic literature review
Conference ObjectAbstract: Data Analytics (DA) is the process of seeking knowledge in the data, to make a better supported busiPalabras claves:Data Analysis, data analytics, Human-centered design, participatory, User-Centered DesignAutores:Astudillo B., José Lisandro Aguilar Castro, Marco Santórum G.Fuentes:googlescopusA participative end-user method for multi-perspective business process elicitation and improvement
ArticleAbstract: A business process can be characterized by multiple perspectives (intentional, organizational, operaPalabras claves:BUSINESS PROCESS MANAGEMENT, Domain modeling, Participative approach, Requirements engineering, User interfaces modelingAutores:Front A., Marco Santórum G., Movahedian F., Rieu D.Fuentes:googlescopusA participative end-user modeling approach for business process requirements
Conference ObjectAbstract: A business process can be characterized by multiple perspectives (intentional, organizational, operaPalabras claves:BUSINESS PROCESS MANAGEMENT, Domain modeling, Participative approach, Requirements engineering, User interfaces modelingAutores:Front A., Marco Santórum G., Rieu D.Fuentes:googlescopusA participatory methodology for the design of serious games in the educational environment
Conference ObjectAbstract: Different works in the educational field have proposed many applications for serious games (SGs) thaPalabras claves:Education, Educational Innovation, Gamification, Participatory Design, Serious Games, Software development, User-Centered DesignAutores:Carrión-Toro M., José Lisandro Aguilar Castro, Marco Santórum G., María Perez, Mayra Carrión-ToroFuentes:googlescopusA quality model for the serious games development process
Conference ObjectAbstract: Educational games are creative teaching techniques, but to meet their objective they must be of qualPalabras claves:Cmmi, Quality Model, Serious Games, Software qualityAutores:Andres Alejandro Cevallos Lopez, Marco Santórum G.Fuentes:scopusA serious game based method for business process management
Conference ObjectAbstract: Nowadays, organizations have to be flexible enough to allow adjustments to new circumstances and toPalabras claves:BPM, BUSINESS PROCESS, Modeling, participative process, Process improvement, Serious GamesAutores:Marco Santórum G.Fuentes:googlescopus