Mostrando 9 resultados de: 9
Filtros aplicados
Subtipo de publicación
Conference Object(9)
Área temáticas
Ginecología, obstetricia, pediatría, geriatría(4)
Problemas sociales y servicios a grupos(4)
Enfermedades(3)
Farmacología y terapéutica(3)
Escuelas y sus actividades; educación especial(2)
A groundbreaking technology in virtual rehabilitation to improve falls in older people
Conference ObjectAbstract: Falls are a common alteration in older community dwellers and represent a serious problem for thesePalabras claves:accessibility, human computer interaction, Lower limb disorders, SATISFACTION, VIRTUAL REHABILITATIONAutores:Cano S., Collazos C.A., Goncalves M., Gutierrez E.G., Lombano J.L., Nancy Jacho-Guanoluisa, Sergio Albiol-Pérez, Valdivia-Salas S.Fuentes:googlescopusA kinect-based virtual reality system for Parkinson disease rehabilitation
Conference ObjectAbstract: This work brings together the emerging virtual reality techniques and the natural user interfaces toPalabras claves:Augmented reality, Fitts’ law, human computer interaction, Parkinson DiseaseAutores:G. Palacios-Navarro, García-Magariño I., Sergio Albiol-PérezFuentes:scopusA neurocognitive virtual rehabilitation system for children with cerebral palsy: A preliminary usability study
Conference ObjectAbstract: One of the main neurological disorders in children worldwide is cerebral palsy (CP). The main alteraPalabras claves:Children with cerebral palsy, Rehabilitation, Usability, virtual environments, Virtual motor rehabilitationAutores:Bernis A., Edwin Pruna, Ivón P. Escobar, Janeth Segovia-Chávez, Luis Mena, Marco Pilatásig, Sergio Albiol-Pérez, Zumbana P.Fuentes:scopusA novel approach in virtual rehabilitation for children with cerebral palsy: Evaluation of an emotion detection system
Conference ObjectAbstract: Emotional and behavior alterations are common symptoms in children with Cerebral Palsy (CP). MentalPalabras claves:Behavior, Children with cerebral palsy, emotions, Psychological alterations, SATISFACTION, VIRTUAL REHABILITATIONAutores:Cano S., Collazos C.A., Estellés E., Goncalves M., Gutierrez E.G., Lombano J.L., Ruiz M.A., Sergio Albiol-PérezFuentes:scopusA virtual fine rehabilitation system for children with cerebral palsy: Assesment of the usability of a low-cost system
Conference ObjectAbstract: Children with Cerebral Palsy (CP) have difficulty performing correct movements for activities of daiPalabras claves:Children with cerebral palsy, Usability, Virtual fine rehabilitation, Virtual motor rehabilitationAutores:Gómez J.A.G., Olmo E., Sergio Albiol-Pérez, Soler A.M.Fuentes:scopusAcceptance and suitability of a novel virtual system in chronic acquired brain injury patients
Conference ObjectAbstract: Acquired Brain Injury is one of the leading causes of death in the world. The main alterations are pPalabras claves:Chronic acquired brain injury, Realism, Rehabilitation, Suitability, Usability, virtual environments, Virtual motor rehabilitationAutores:Bernis A., EDWIN PATRICIO PRUNA PANCHI, Edwin Pruna, Ivón P. Escobar, Janeth Segovia-Chávez, José Gioberty Bucheli-Andrade, LUIS ENRIQUE MENA MENA, Luis Mena, Marco Pilatásig, Sergio Albiol-Pérez, Zumbana P.Fuentes:googlescopusImplementation of a multipoint virtual goniometer (MVG) trough kinect-2 for evaluation of the upper limbs
Conference ObjectAbstract: It is presented a multipoint virtual goniometer developed through a Kinect 2 sensor, it can detect iPalabras claves:Human body movement, Kinect 2, Multipoint virtual goniometer, Upper limbsAutores:Eddie Daniel Galarza, Edwin Pruna, Galo Ávila, Ivón P. Escobar, José Gioberty Bucheli-Andrade, Sergio Albiol-Pérez, Victoria M. Lopez, Zumbana P.Fuentes:scopusStudent participation in researching projects: A practical experience
Conference ObjectAbstract: The relation between Computer Science and Information System lies in the fact that when a specific tPalabras claves:Engineering education, Information Technologies, Skills and competencies acquisitionAutores:G. Palacios-Navarro, García-Magariño I., Sergio Albiol-PérezFuentes:scopusThe use of virtual cues in acquired brain injury rehabilitation. Meaningful evidence
Conference ObjectAbstract: Virtual cues are a complement for improving quality of life in Acquired Brain Injury (ABI) patients.Palabras claves:acquired brain injury, Kinematic parameters, Usability, Virtual cues, VIRTUAL REHABILITATIONAutores:Bacca-Maya A.F., Cano S., Gutierrez-Beltran E.J., Jariod-Gaudes R., Nancy Jacho-Guanoluisa, Sergio Albiol-Pérez, Valdivia-Salas S.Fuentes:googlescopus