Mostrando 10 resultados de: 25
Publisher
Advances in Intelligent Systems and Computing(9)
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)(9)
2017 CHILEAN Conference on Electrical, Electronics Engineering, Information and Communication Technologies, CHILECON 2017 - Proceedings(2)
Universidad de las Fuerzas Armadas ESPE. Extensión Latacunga. Carrera de Ingeniería en Electrónica e Instrumentación.(2)
ACM International Conference Proceeding Series(1)
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Farmacología y terapéutica(14)
Escuelas y sus actividades; educación especial(7)
Cirugía y especialidades médicas afines(6)
Enfermedades(6)
Fisiología humana(5)
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Simulación por computadora(10)
Realidad virtual(6)
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Inteligencia artificial(2)
3D virtual system based on cycling tracks for increasing leg strength in children
Conference ObjectAbstract: A 3D virtual system based on cycling tracks is presented. The virtual environment is developed in UnPalabras claves:Cerebral palsy, SEQ, Unity 3D, VIRTUAL REHABILITATIONAutores:Andrés Acurio, Edwin Pruna, Ivón P. Escobar, José Gioberty Bucheli-Andrade, Luis Mena, Marco Pilatásig, Washington X. QuevedoFuentes:scopus3D virtual system for strengthening lower and upper limbs in children
Conference ObjectAbstract: A virtual system is presented for child limb strengthening by using the Kinect device. An interactivPalabras claves:kinect, Rehabilitation, Unity 3D, Virtual systemAutores:Alexandra Chuquitarco, Eddie Daniel Galarza, Edwin Pruna, Ivón P. Escobar, Jenny Tigse, Marco PilatásigFuentes:scopus3D virtual system trough 3 space mocap sensors for lower limb rehabilitation
Conference ObjectAbstract: A 3D virtual system is presented for rehabilitation of lower limbs trough 3 Space Mocap Sensors andPalabras claves:3 space mocap, Rehabilitation, SEQ, Unity 3DAutores:Christian Hernández, Eddie E. Galarza, Edwin Pruna, Hamilton Angueta, Ivón P. Escobar, Marco Pilatásig, Nancy JachoFuentes:scopus3D virtual system using a haptic device for fine motor rehabilitation
Conference ObjectAbstract: It is presented a 3D Virtual system with a haptic device that allows the interaction between a userPalabras claves:haptic device, Software unity3D, stroke, virtual environmentAutores:Amparo Meythaler, Andrés Acurio, EDWIN PATRICIO PRUNA PANCHI, Edwin Pruna, Fabián A. Álvarez, Ivón P. Escobar, Pérez S.A., Zumbana P.Fuentes:googlescopusA neurocognitive virtual rehabilitation system for children with cerebral palsy: A preliminary usability study
Conference ObjectAbstract: One of the main neurological disorders in children worldwide is cerebral palsy (CP). The main alteraPalabras claves:Children with cerebral palsy, Rehabilitation, Usability, virtual environments, Virtual motor rehabilitationAutores:Bernis A., Edwin Pruna, Ivón P. Escobar, Janeth Segovia-Chávez, Luis Mena, Marco Pilatásig, Sergio Albiol-Pérez, Zumbana P.Fuentes:scopusAugmented Reality System for the Complement of Cognitive Therapeutic Exercise in Children: Preliminary Tests
Conference ObjectAbstract: This paper describes the development of an interactive and motivational tool, to give immersion in tPalabras claves:Augmented reality, Cognitive therapeutic exercise, Unity 3DAutores:Andrés Acurio, EDWIN PATRICIO PRUNA PANCHI, Edwin Pruna, Henry Cocha, Ivón P. Escobar, José Gioberty Bucheli-Andrade, LUIS ENRIQUE MENA MENA, Luis MenaFuentes:googlescopusAcceptance and suitability of a novel virtual system in chronic acquired brain injury patients
Conference ObjectAbstract: Acquired Brain Injury is one of the leading causes of death in the world. The main alterations are pPalabras claves:Chronic acquired brain injury, Realism, Rehabilitation, Suitability, Usability, virtual environments, Virtual motor rehabilitationAutores:Bernis A., EDWIN PATRICIO PRUNA PANCHI, Edwin Pruna, Ivón P. Escobar, Janeth Segovia-Chávez, José Gioberty Bucheli-Andrade, LUIS ENRIQUE MENA MENA, Luis Mena, Marco Pilatásig, Sergio Albiol-Pérez, Zumbana P.Fuentes:googlescopusDiseño e implementación de un sistema de realidad virtual basado en la tecnología Kinect 2.0 para la evaluación del movimiento corporal humano.
Bachelor ThesisAbstract: En la actualidad la evolución de los instrumentos médicos digitales y virtuales han permitido un graPalabras claves:Goniómetro, kinect, MOVIMIENTO CORPORAL, Realidad virtualAutores:Edwin Pruna, William Mauricio López VillavicencioFuentes:rraaeFine motor rehabilitation of children using the leap motion device – Preliminary usability tests
Conference ObjectAbstract: A 3D virtual system is presented using the leap motion device and Unity 3D software. The system is bPalabras claves:FINE MOTOR, Leap motion, Unity 3D, Virtual gameAutores:Andrés Acurio, Edwin Pruna, Franklin M. Silva, Ivón P. Escobar, José Gioberty Bucheli-Andrade, Luis Mena, Marco Pilatásig, Robalino R.Fuentes:scopusImplementation of a multipoint virtual goniometer (MVG) trough kinect-2 for evaluation of the upper limbs
Conference ObjectAbstract: It is presented a multipoint virtual goniometer developed through a Kinect 2 sensor, it can detect iPalabras claves:Human body movement, Kinect 2, Multipoint virtual goniometer, Upper limbsAutores:Eddie Daniel Galarza, Edwin Pruna, Galo Ávila, Ivón P. Escobar, José Gioberty Bucheli-Andrade, Sergio Albiol-Pérez, Victoria M. Lopez, Zumbana P.Fuentes:scopus