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Advances in Intelligent Systems and Computing(3)
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2021 IEEE URUCON, URUCON 2021(2)
IEEE Global Engineering Education Conference, EDUCON(2)
2018 5th International Conference on eDemocracy and eGovernment, ICEDEG 2018(1)
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google(10)
Comparative analysis of Cybersecurity mechanisms in SD-WAN architectures: A preliminary results
Conference ObjectAbstract: Software-defined network in a wide area network (SD-WAN) has become a trend applied by large companiPalabras claves:CYBERSECURITY, Flexiwan, Fortigate, Software-Defined Wide Area Network (SD-WAN)Autores:Diego Fernando Avila-Pesantez, Jorge Rodriguez BustamanteFuentes:googlescopusAugmented reality implementation as reinforcement tool for public textbooks education in Ecuador
Conference ObjectAbstract: The present work releases on the methodology followed for the implementation and experimentation ofPalabras claves:Active Education, Augmented reality, Mobile application, Public education, Reinforcement ToolAutores:A. Lluma-Noboa, D. Paredes-Velastegui, Diana Elizabeth Olmedo-Vizueta, Diana Olmedo Vizueta, Diego Fernando Avila-Pesantez, Jorge Hernandez-AmbatoFuentes:googlescopusBlockchain and IoT-Challenges and Its Role in Security: A Brief Overview
Conference ObjectAbstract: Versatility is the main intrinsic characteristic of Blockchain, making this technology applicable toPalabras claves:BLOCKCHAIN, Challenges, ENVIRONMENTS, IOT, securityAutores:Diego Fernando Avila-Pesantez, Jefferson Yallico TapiaFuentes:googlescopusCybersecurity Study in 5G Network Slicing Technology: A Systematic Mapping Review
Conference ObjectAbstract: Fifth-generation (5G) wireless technologies are characterized by high-speed transmission and greaterPalabras claves:5G network, CYBERSECURITY, Network Slicing technology, Systematic ReviewAutores:Diego Fernando Avila-Pesantez, Javier Cáceres-HidalgoFuentes:scopusApplication of Web 2.0 Tools in the Pedagogical Process of Mathematics: A Case Study with Students of Basic Education
Conference ObjectAbstract: This work was focused on the study of Web 2.0 Open Source tools by using the methodology design: SelPalabras claves:information and communication technologies (ICT), Learning, Pedagogical process, Selection, Design, and Implementation (SDI) Methodology, Web 2.0 toolsAutores:Diego Fernando Avila-Pesantez, L. Miriam Avila P, Leticia Vaca-Cardenas, Mónica Vaca-CárdenasFuentes:googlescopusApproaches for serious game design: A systematic literature review
ArticleAbstract: In this review, the authors analyzed the main features of the design of serious games that promote lPalabras claves:Game-based learning, S-serious game approach, Serious game phases, Systematic ReviewAutores:Alban M., Diego Fernando Avila-Pesantez, Rivera L.A.Fuentes:googlescopusATHYNOS: Helping Children with Dyspraxia Through an Augmented Reality Serious Game
Conference ObjectAbstract: Emerging technologies and ICT have changed the lifestyle of society, all scientific areas are takingPalabras claves:ATHYNOS, Augmented reality, dyspraxia, Serious GamesAutores:Diego Fernando Avila-Pesantez, L. Miriam Avila, Leticia Vaca-Cardenas, Rivera L.A., Zuniga L.Fuentes:scopusDesign of an augmented reality serious game for children with dyscalculia: A case study
Conference ObjectAbstract: Numeracy skills are essential in the modern world. However, many children experience difficulties inPalabras claves:ATHYNOS, Augmented reality serious game, Dyscalculia, Serious games designAutores:Delgadillo R.S., Diego Fernando Avila-Pesantez, Leticia Vaca-Cardenas, Padilla Padilla N., Rivera L.A.Fuentes:googlescopusExploring Learning in Near-Field Communication-Based Serious Games in Children Diagnosed with ADHD
Conference ObjectAbstract: Attention deficit hyperactivity disorder (ADHD) is a common disorder, affecting more than 5% of chilPalabras claves:attention deficit hyperactivity disorder (ADHD), CIUDAD PUZZLE, Near-Field Communication (NFC), Serious GamesAutores:Alberto Arellano-Aucancela, Diego Fernando Avila-Pesantez, L. Miriam Avila, Nelly F. Padilla, Sandra Santillán GuadalupeFuentes:scopusEnhancing user experience through an HCI research tool. Case study: Cognitive urban planning platform (PUC)
Conference ObjectAbstract: There is no doubt that the way people interact with computers has changed dramatically over the lastPalabras claves:Eye Tracking, HCI, METRICS, PUC, Urban Planning, User experienceAutores:Diego Fernando Avila-Pesantez, Jaime Meza Hormaza, Jorge Vasco, Leticia Vaca-Cardenas, Mónica Vaca-CárdenasFuentes:scopus