Augmented reality implementation as reinforcement tool for public textbooks education in Ecuador


Abstract:

The present work releases on the methodology followed for the implementation and experimentation of an Augmented Reality (AR) application as a reinforcement tool for teaching-learning activities. The study case was carried out on a sample of 44 participants, who are students of the History subject of the second level of a public high school in Ecuador. The sample was divided into two groups. The AR tool was tested on the Experimental Group (EG), and its performance was compared with that of the Control Group (CG). Results obtained demonstrated that introduction of AR contents can efficiently support both activities and experiences academic, allowing for the enhancement of students grades significantly. In fact, the average grade of the EG was 17.0% higher than that of the CG.

Año de publicación:

2018

Keywords:

  • Active Education
  • Reinforcement Tool
  • Augmented reality
  • Mobile application
  • Public education

Fuente:

scopusscopus
googlegoogle

Tipo de documento:

Conference Object

Estado:

Acceso restringido

Áreas de conocimiento:

  • Tecnología educativa

Áreas temáticas:

  • Ciencias de la computación
  • Interacción social
  • Escuelas y sus actividades; educación especial