Mostrando 5 resultados de: 5
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Conference on Human Factors in Computing Systems - Proceedings(2)
Advances in Intelligent Systems and Computing(1)
Iberian Conference on Information Systems and Technologies, CISTI(1)
Lecture Notes in Networks and Systems(1)
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Escuelas y sus actividades; educación especial(3)
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Bottom-up vs. Top-down: Trade-offs in efficiency, understanding, freedom and creativity with infovis tools
Conference ObjectAbstract: The emergence of tools that support fast-and-easy visualization creation by non-experts has made thePalabras claves:Information Visualization, IVoLVER, Tableau desktopAutores:Gonzalo Gabriel Méndez, Hinrichs U., Miguel A. NacentaFuentes:scopusA Study on User Experience of Smart Glasses for Higher Education Students
Conference ObjectAbstract: This paper reports a study on the User experience (UX) of STEM (e.g., Science, Technology, EngineeriPalabras claves:Augmented reality, Human-computer Interaction, Smart Glasses, Stem education, Usability, User experienceAutores:Francisco Vera, Gonzalo Gabriel Méndez, Rodríguez A., Ronny Santana, Rossi G., Rybarczyk Y.P.Fuentes:googlescopusInvestigating STEM Students’ First-Time Experience with Smart Glasses
Conference ObjectAbstract: We study how STEM students experience the use of smart glasses for the first time. We evaluate the gPalabras claves:HCI, Smart Glasses, Stem education, Usability, UXAutores:Francisco Vera, Gonzalo Gabriel Méndez, Rodríguez A., Ronny Santana, Rossi G., Rybarczyk Y.P.Fuentes:googlescopusSketCHI 3.0: Hands-on special interest group on sketching education in HCI
Conference ObjectAbstract: Whilst studying Human-Computer Interaction, students and work-place learners rarely encounter sketchPalabras claves:DRAWING, HCI, Sketching, Visual thinkingAutores:Carpendale S., Gonzalo Gabriel Méndez, Hoang T., Lewis M., Phoa J., Sturdee M.Fuentes:googlescopusSmart Glasses User Experience in STEM Students: A Systematic Mapping Study
Conference ObjectAbstract: User experience (UX) is related to the feelings and emotions that people undergo when interacting wiPalabras claves:Human-computer Interaction, Smart Glasses, Stem education, STEM students, Systematic mapping, User experienceAutores:Gonzalo Gabriel Méndez, Rodríguez A., Ronny Santana, Rossi G., Viviana Elizabeth CajasFuentes:googlescopus