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Use of augmented reality apps in University classrooms
ArticleAbstract: This study is part of the Spanish research project (I+d+I): "Augmented reality to increase training,Palabras claves:Augmented reality, Educational apps, Technological education, University innovationAutores:María Belén Morales-Cevallos, Meneses López E., Padilla D.B., Vázquez-Cano E.Fuentes:scopusRelation of the associated factors in the development of gamified experiences
ArticleAbstract: Currently one of the main concerns among teachers is the lack of involvement of students in academicPalabras claves:creativity, Education, Learning, MOTIVATION, STUDENTSAutores:María Belén Morales-Cevallos, Meneses López E., Parra-González M.E., Segura-Robles A.Fuentes:scopus