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Advances in Intelligent Systems and Computing(5)
Lecture Notes in Networks and Systems(2)
ACM International Conference Proceeding Series(1)
Proceedings - 2021 2nd International Conference on Information Systems and Software Technologies, ICI2ST 2021(1)
Proceedings - 3rd International Conference on Information Systems and Software Technologies, ICI2ST 2022(1)
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Escuelas y sus actividades; educación especial(8)
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Building hybrid interfaces to increase interaction with young children and children with special needs
Conference ObjectAbstract: Young children as well as children with special educational needs learn from their environment withPalabras claves:Children with special needs, hybrid interfaces, INTERACTION, Young childrenAutores:César Byron Guevara Maldonado, Cesar Guevara, Diego Bonilla-Jurado, Janio Jadán-Guerrero, Luis Salvador-Ullauri, Patricia Acosta-Vargas, Patricio Lara-Alvarez, Sandra Sanchez-Gordon, Tania Calle-JimenezFuentes:googlescopusA Case Study: Developing reusable Learning Objects
Conference ObjectAbstract: Information and Communication Technologies (ICT) offer the possibility of creating a massive resourcPalabras claves:Education, ict, Learning objects, LOM, SCORM, ScrumAutores:Carrión-Toro M., Janio Jadán-Guerrero, Marco Santórum G., Maria Belen Guacapina, Mayra Carrión-Toro, Patricia Acosta-VargasFuentes:googlescopusA Serious Game Development for Vexillology Learning Using iPlus Methodology
Conference ObjectAbstract: Developing a serious game is a challenge. One of the most difficult tasks is applying serious informPalabras claves:Gamification, iPlus methodology, Serious Game, usability test, vexillologyAutores:Bryan Flores, David Morales, Francisco Garcia, Julián Andrés Galindo Losada, Marco Santórum G., Mayra Carrion-Toro, Patricia Acosta-VargasFuentes:scopusDevelopment of an accessible video game to improve the understanding of the test of honey-alonso
Conference ObjectAbstract: When evaluating the learning styles of several individuals using the Honey-Alonso test, some users dPalabras claves:human factors, Human-systems integration, Systems engineeringAutores:Cesar Guevara, Janio Jadán-Guerrero, Luis Salvador-Ullauri, Patricia Acosta-Vargas, Patricio Lara-Alvarez, Sandra Sanchez-Gordon, Tania Calle-JimenezFuentes:scopusDevelopment of video games to improve the learning of data structures
Conference ObjectAbstract: Computer engineering students have little interest in striving to understand the fundamentals of devPalabras claves:Data structures, educational video games, Improved learning, Software developmentAutores:Belén Salvador-Acosta, Carlos Ramos-Galarza, Luis Salvador-Ullauri, Patricia Acosta-VargasFuentes:scopusConstruction of educational resources for the subject of accessibility in the course of human- computer interaction
ArticleAbstract: One of the essential needs of teachers in different areas of knowledge is to have educational resourPalabras claves:accessibility, authoring tools, educational resources, NTC 5854, WCAG 2.1Autores:Gabriel Elías Chanchí G., Patricia Acosta-Vargas, Wilmar Yesid Campo M.Fuentes:scopusAccessibility of portable document format in education repositories
Conference ObjectAbstract: This article describes a study on accessibility in the Portable Document Format. This type of file iPalabras claves:accessibility, Accessible content, PDF, Portable document format, W3C, WCAG 2.0Autores:Patricia Acosta-Vargas, Sergio Luján-Mora, Tania AcostaFuentes:googlescopusDesigning Serious Games for Stimulating Cognitive Abilities Using iPlus Methodology
Conference ObjectAbstract: The current research focuses on building a set of games for training and improving people’s cognitivPalabras claves:Education, Game development process, Intellectual disability, iPlus, serious game designAutores:Carlos Corrales-Gaitero, Carrión-Toro M., Jairo Vera, Jorge Luis Pérez Medina, Ligia Pilar Samaniego-Santillán, Marco Santórum G., Mayra Carrión-Toro, Patricia Acosta-Vargas, Verónica Gabriela Maldonado-Garcés, Yolanda OrtizFuentes:googlescopusDesigning a serious game for labor inclusion of people with intellectual disabilities using iplus methodology
Conference ObjectAbstract: Labor market insertion of persons with disabilities is a great challenge. It is a societal imperativPalabras claves:Education, Intellectual disability, labor inclusion, Serious GameAutores:Andrés Ernesto Paredes, Carlos Corrales-Gaitero, Carlos Sampredro, Jorge Luis Pérez Medina, Ligia Pilar Samaniego-Santillán, Marco Santórum G., Mayra Carrión-Toro, Patricia Acosta-Vargas, Verónica Gabriela Maldonado-Garcés, Yolanda OrtizFuentes:scopusTowards the Development of Serious Games Accessible for Users with Cognitive Disabilities
Conference ObjectAbstract: Nowadays, checking the ease of interaction with a serious game is a tremendous challenge for universPalabras claves:accessibility, assessment, Cognitive disability, Manual method, Serious Games, WCAG 2.1Autores:Carlos Corrales-Gaitero, Carrión-Toro M., Jorge Luis Pérez Medina, Ligia Pilar Samaniego-Santillán, Marco Santórum G., Mayra Carrión-Toro, Ortiz-Carranco N.Y., Patricia Acosta-Vargas, Verónica Gabriela Maldonado-GarcésFuentes:googlescopus