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EDUNINE 2020 - 4th IEEE World Engineering Education Conference: The Challenges of Education in Engineering, Computing and Technology without Exclusions: Innovation in the Era of the Industrial Revolution 4.0, Proceedings(1)
Proceedings - IEEE 2021 International Conference on Computing, Communication, and Intelligent Systems, ICCCIS 2021(1)
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scopus(2)
An interactive system based on personal area networks, serious games and data mining to provide rehabilitation activities for older adults with cognitive decline
Conference ObjectAbstract: The latest estimates of the World Health Organization (WHO) point out that between 2015 and 2050, thPalabras claves:cognitive decline, Data Mining, Rehabilitation activities, Senior citizen, Serious GamesAutores:Efrén Lema-Condo, Karina A. Parra-Luzuriaga, P. Cabrera-Tigre, Paúl León-Gómez, Tapia-Rivera C., V. Villa-Matute, Vladimir Robles-Bykbaev, Yaroslava Robles-BykbaevFuentes:scopusAVATAR: Human-computer interface for interaction with children using a live animation process based in facial and body landmarks recognition
Conference ObjectAbstract: This document shows the process through which we went through for extracting key points in the posePalabras claves:Avatar, face detection, HOG detector, Live animation, Pose human tracking, SVMAutores:Henry Jonnathan Jara-Quito, Jack Fernando Bravo-Torres, Karina A. Parra-Luzuriaga, Luis Fernando Guerrero Vásquez, Ojeda-Sanchez M.V.Fuentes:scopus