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Analysis of the Emotions Experienced by Learning Greedy Algorithms with Augmented Reality.
OtherAbstract: Students have difficulties in understanding algorithm subjects, in particular how the source code ofPalabras claves:Autores:Monica Gómez RíosFuentes:googleA Systematic Review of the use of Augmented Reality in the Learning Process of Programming
OtherAbstract: A Systematic Review of the use of Augmented Reality in the Learning Process of Programming — UniversPalabras claves:Autores:Monica Gómez RíosFuentes:googleUsing augmented reality in programming learning: a systematic mapping study
OtherAbstract: Coding skills have become the new language of communication for the tech world. At an educational lePalabras claves:Autores:Monica Gómez RíosFuentes:googleAHP for a comparative study of tools used for programming learning
Conference ObjectAbstract: Programming learning has become a fundamental tool for entering the world of work. The problem is thPalabras claves:AHP, Augmented reality, Programming Learning, Technology platforms, Type of learning, Virtual RealityAutores:Doris Juliana Castillo Herrera, Karla Stefania Narváez Lucio, Maikel Yelandi Leyva Vazquez, Monica Daniela Gomez Rios, Monica Gómez RíosFuentes:googlescopusModeling and Analysis of Critical Success Factors in the Implementation of Second Life in Virtual Classrooms for Teaching in Education Using Fuzzy Cognitive Maps
Conference ObjectAbstract: The pandemic, produced by covid-19, gave rise to a new normal, in which education is part of that chPalabras claves:Critical success factors, Fuzzy Cognitive Maps, online courses, Second life, Virtual Classrooms, Virtual worldsAutores:Kevin Daniel Andrade Loor, Luis Carlos Basantes Villacis, Maikel Yelandi Leyva Vazquez, Monica Daniela Gomez Rios, Monica Gómez RíosFuentes:googlescopusAnalysis of emotions in the use of augmented reality technologies in education: A systematic review
ReviewAbstract: Currently, the availability and usefulness of computer applications developed supporting the teachinPalabras claves:Augmented reality, Education, emotions, LearningAutores:Hernández-Beleño R.D., José A. Fuentes-Pinargote, Monica Daniela Gomez Rios, Monica Gómez Ríos, Paredes-Velasco M.Fuentes:googlescopusAugmented reality as a methodology to development of learning in programming
Conference ObjectAbstract: Learning programming is a complicated task and there is a high rate of students’ failure or desertioPalabras claves:Augmented reality, Computer science, Learning, ProgrammingAutores:Monica Daniela Gomez Rios, Monica Gómez Ríos, Paredes-Velasco M.Fuentes:googlescopusAugmented reality with algorithm animation and their effect on students’ emotions
ArticleAbstract: Algorithm animations are a resource that assists in learning algorithms by visually displaying the bPalabras claves:Algorithm animation, Augmented reality, Dijkstra's algorithm, emotionsAutores:Monica Daniela Gomez Rios, Monica Gómez Ríos, Paredes-Velasco M., Velazquez-Iturbide J.A.Fuentes:googlescopusModelo de recomendación basado en conocimiento para el desarrollo del pensamiento del trabajo con objetos de aprendizaje
OtherAbstract: Las tecnologías de la información y la comunicación favorecen el acceso universal a la educación, laPalabras claves:Autores:Maikel Yelandi Leyva Vazquez, Miguel Angel Quiroz Martinez, Monica Gómez RíosFuentes:googleReconocimientos de caracteres y trazos manuscritos para estudiantes de educación inicial
OtherAbstract:Palabras claves:Autores:Miguel Angel Quiroz Martinez, Monica Gómez RíosFuentes:google