Mostrando 3 resultados de: 3
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Subtipo de publicación
Conference Object(3)
Publisher
IEEE Global Engineering Education Conference, EDUCON(2)
Lecture Notes in Networks and Systems(1)
Área temáticas
Escuelas y sus actividades; educación especial(2)
Enseñanza primaria(1)
Funcionamiento de bibliotecas y archivos(1)
Matemáticas(1)
Año de Publicación
2022(3)
Gamification as a strategy in collaborative learning against virtual education in times of pandemic
Conference ObjectAbstract: This research focuses on the use of gamification in collaborative learning, which means, implementinPalabras claves:Covid-19 pandemic, Education, Gamification, Virtual Education, web 3.0 toolsAutores:Catherine P.C. Culqui, HECTOR DANIEL MOROCHO LARA, Marbella Escalante, María Cristina Páez QuindeFuentes:googlescopusVirtual Environments Web 2.0 as a Tool for the Development of the Reading Comprehension in the Basic Education Area
Conference ObjectAbstract: This research was carried out in order to analyze the use of virtual environments in the developmentPalabras claves:comprehensive reading, Education, EDUCATIONAL PROCESS, ict, virtual environmentsAutores:HECTOR DANIEL MOROCHO LARA, María Cristina Páez Quinde, Mayra I. Barrera G, Sonia Armas-AriasFuentes:googlescopusThe flipped classroom in meaningful mathematics learning: case study eighth year of basic general education
Conference ObjectAbstract: Quality academic training at the different educational levels enhances students' meaningful learningPalabras claves:Education, flipped Classroom, ict, Mathematics, Meaningful learningAutores:HECTOR DANIEL MOROCHO LARA, Héctor Neto, Hector Neto-Chusin, María Cristina Páez Quinde, Wilma Suárez-MosqueraFuentes:googlescopus