Mostrando 4 resultados de: 4
Filtros aplicados
Subtipo de publicación
Conference Object(4)
Publisher
Proceedings - International Symposium on Wearable Computers, ISWC(2)
ASSETS 2020 - 22nd International ACM SIGACCESS Conference on Computers and Accessibility(1)
UIST 2013 Adjunct - Adjunct Publication of the 26th Annual ACM Symposium on User Interface Software and Technology(1)
Área temáticas
Ciencias de la computación(3)
Funcionamiento de bibliotecas y archivos(3)
Métodos informáticos especiales(3)
Física aplicada(1)
Área de conocimiento
Ciencias de la computación(2)
Discapacidad(1)
Factores humanos y ergonomía(1)
Realidad virtual(1)
Visión por computadora(1)
Origen
scopus(4)
BackTap: Robust four-point tapping on the back of an off-the-shelf smartphone
Conference ObjectAbstract: We present BackTap, an interaction technique that extends the input modality of a smartphone to addPalabras claves:acoustic classification, always-available input, heuristics, inertial sensors, lightweight interaction, Mobile, TOUCHAutores:Abowd G.D., Arriaga R.I., Gabriel Reyes, Parnami A., Southern C., Thomaz E., Zhang C.Fuentes:scopusBuccal: Low-cost cheek sensing for inferring continuous jaw motion in mobile virtual reality
Conference ObjectAbstract: Teleconferencing is touted to be one of the main and most powerful uses of virtual reality (VR). WhiPalabras claves:Jaw motion, Machine learning, Mobile, Proximity, sensing, Virtual Reality, VRAutores:Gabriel Reyes, Li R.Fuentes:scopusTowards Recommending Accessibility Features on Mobile Devices
Conference ObjectAbstract: Numerous accessibility features have been developed to increase who and how people can access computPalabras claves:accessibility, Disability, Mobile, OLDER ADULTS, RecommendationAutores:Bigham J.P., Gabriel Reyes, White S.C., Wu J., Zhang X.Fuentes:scopusScratchVR: Low-cost, calibration-free sensing for tactile input on mobile virtual reality enclosures
Conference ObjectAbstract: We extend the interaction space of low-cost mobile virtual reality (VR) by introducing bidirectionalPalabras claves:Interfaces, Low-cost, Machine learning, Magnetic sensing, Mobile, Tactile input, Virtual reality (VR)Autores:Chen V., Gabriel Reyes, Li R., Starner T.Fuentes:scopus