Mostrando 8 resultados de: 8
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Publisher
Communications in Computer and Information Science(3)
Lecture Notes in Networks and Systems(2)
2012 Workshop on Engineering Applications, WEA 2012(1)
Advances in Intelligent Systems and Computing(1)
Estudios Pedagogicos(1)
Building an Escape Room to Raise Awareness of Bullying and Cyberbullying
Conference ObjectAbstract: Aggressive conflicts are part of the natural social behavior of students in schools, which can leadPalabras claves:awareness, CYBERBULLYING, Escape Room · Breakout, Gamification, Gaming platforms, Messaging platforms, microlearning, Social media platformsAutores:Chacón J., Chacón-Castro M., Janio Jadán-Guerrero, LOURDES ILLESCAS PEÑAFuentes:googlescopusAINIDIU, CANDI, HELPMI: ICTs of a personal experience
Conference ObjectAbstract: This paper presents an overall picture of the current situation of children with special educationalPalabras claves:Children with Disabilities, disabilities, ECUADOR, Inclusive education, Special education, TECHNOLOGYAutores:Janio Jadán-Guerrero, Janio LinconFuentes:scopusCreation of a Children’s Application to Prevent Cyberbullying
Conference ObjectAbstract: Cyberbullying is the intentional and continuous abuse or aggression through the use of technologicalPalabras claves:childhood, CYBERBULLYING, school, Technological applications, VIOLENCEAutores:Carlos Ramos-Galarza, Hugo Arias-Flores, Janio Jadán-Guerrero, Mónica Bolaños-Pasquel, Pamela Acosta-RodasFuentes:googlescopusDigital Museums as Pedagogical Mediators in the Pandemic Crisis
Conference ObjectAbstract: As a result of social isolation due to the COVID-19 pandemic, museums around the world have closed tPalabras claves:Digital museums, Interactive museums, Interactive resources, Pedagogical mediator, scienceAutores:Carlos Ramos-Galarza, Diana Palacios, Janio Jadán-GuerreroFuentes:googlescopusIntroducing Gamification in Professional Training
Conference ObjectAbstract: The incorporation of game elements in non-game contexts is a subject of interest in various sectors,Palabras claves:Gamification, Ludic strategies, Police officers, PROFESSIONAL TRAINING, Serious GamesAutores:Carlos Ramos-Galarza, Henry Alvear, Hugo Arias-Flores, Janio Jadán-GuerreroFuentes:googlescopusTowards an E-Psychology Solution to Support, Intervene and Educate the Control of Emotions in Infants
Conference ObjectAbstract: Anxiety and depression in infants are a problem that is increasing, this being a consequence of thePalabras claves:anxiety, Depression, E-psychology, Suicide risk, TelepsychologyAutores:Alvites-Huamaní C.G., Janio Jadán-Guerrero, Muñoz-Primero E., Rojas-Montero J.A.Fuentes:googlescopusQ’inqu: Inclusive Board Game for the Integration of People with Disabilities
Conference ObjectAbstract: The educational inclusion of people with disabilities continues to be a great challenge for society.Palabras claves:Board game, Disability, Educational Inclusion, Educational Innovation, Family inclusion, Q’inquAutores:Hugo Arias-Flores, Ileana Altamirano, Janio Jadán-GuerreroFuentes:scopusProcastination, internet addiction, and academic performance in Ecuadorian college students
ArticleAbstract: This investigation analyzed the relationship between procrastination, internet addiction, and academPalabras claves:Cyberspace, ECUADOR, Learning, Learning problems, Student beliefsAutores:Carlos Ramos-Galarza, Gómez-García A.R., Janio Jadán-Guerrero, Mónica Bolaños-Pasquel, Paredes-Núñez L.Fuentes:googlescopus