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ACM International Conference Proceeding Series(1)
Advances in Intelligent Systems and Computing(1)
Communications in Computer and Information Science(1)
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Building an Escape Room to Raise Awareness of Bullying and Cyberbullying
Conference ObjectAbstract: Aggressive conflicts are part of the natural social behavior of students in schools, which can leadPalabras claves:awareness, CYBERBULLYING, Escape Room · Breakout, Gamification, Gaming platforms, Messaging platforms, microlearning, Social media platformsAutores:Chacón J., Chacón-Castro M., Janio Jadán-Guerrero, LOURDES ILLESCAS PEÑAFuentes:googlescopusFostering Business Education Using Playful and STEAM Pedagogy
Conference ObjectAbstract: STEAM educates children in science, technology, engineering, art, and mathematics fields with an intPalabras claves:Business education, Gamification, Home labs, Instructables, SteamAutores:Janio Jadán-Guerrero, Nathaly SigchoFuentes:scopusGeo-colonizing Mars: A fun way to raise awareness about environment caring and teach Geometry
Conference ObjectAbstract: The technological boom in which we are immersed has caused the game rules in education to change toPalabras claves:Breakout, environment, Gamification, Geometry, immersive, pedagogical strategyAutores:Arroyo-Cruz L., Chacón-Castro M., Janio Jadán-GuerreroFuentes:googlescopusEscape Rooms: A Formula for Injecting Interaction in Chemistry Classes
Conference ObjectAbstract: Chemistry teaching requires active methodologies that involve students in carrying out activities thPalabras claves:Active methodology, Chemistry teaching, collaborative work, Escape Rooms, GamificationAutores:Chacón-Castro M., Janio Jadán-Guerrero, Luis Aimacaña-EspinosaFuentes:scopusEscape Rooms: Mathematical Challenges Available to Educators
Conference ObjectAbstract: This work shows the results of the research, applied to 38 students of the first grade of high schooPalabras claves:Collaborative learning, Escape Rooms, Gamification, Problem solvingAutores:Chacón-Castro M., Janio Jadán-Guerrero, Luis Aimacaña-EspinosaFuentes:scopusIntroducing Gamification in Professional Training
Conference ObjectAbstract: The incorporation of game elements in non-game contexts is a subject of interest in various sectors,Palabras claves:Gamification, Ludic strategies, Police officers, PROFESSIONAL TRAINING, Serious GamesAutores:Carlos Ramos-Galarza, Henry Alvear, Hugo Arias-Flores, Janio Jadán-GuerreroFuentes:googlescopus