Mostrando 4 resultados de: 4
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Publisher
Advances in Intelligent Systems and Computing(2)
RISTI - Revista Iberica de Sistemas e Tecnologias de Informacao(2)
Área temáticas
Ciencias de la computación(2)
Escuelas y sus actividades; educación especial(2)
Dirección general(1)
Enfermedades(1)
Funcionamiento de bibliotecas y archivos(1)
Área de conocimiento
Software(2)
Ingeniería de software(1)
Logística(1)
Psicología educativa(1)
Tecnología educativa(1)
Origen
google(2)
Applying Business Intelligence and KPIs to Manage a Pharmaceutical Distribution Center: A Case Study
Conference ObjectAbstract: The use of modern Business Intelligence (BI) tools, provide real-time information and support decisiPalabras claves:BI QPM methodology, Business intelligence (BI), Case study, Decision Making, Key performance indicators (KPIs), QlikViewAutores:Alexander Guevara-Vega, Cathy Guevara-Vega, Daisy E. Imbaquingo-Esparza, Jeferson Ayala, Jenny Ortiz, Pablo Landeta-LópezFuentes:scopusFramework for Developing Educational Mobile Applications to Teach Pronunciation Focused on Usability
ArticleAbstract: During the last year, the use of mobile applications has become an effective tool for teaching languPalabras claves:framework, MOBILE ASSISTED LANGUAGE LEARNING, mobile software development, pedagogical usability, Software usabilityAutores:Alexander Guevara-Vega, Amparo De Las Mercedes Meythaler Naranjo, Carlos Augusto Rubio Mera, Fanny Rosario Villagrán Vergara, Francisco José Rubio VillagránFuentes:scopusFunctional Requirement Management Automation and the Impact on Software Projects: Case Study in Ecuador
Conference ObjectAbstract: This study intends to show the importance to improve and automate the functional requirement managemPalabras claves:Functional requirements, Requirement management, Software EngineeringAutores:Alexander Guevara-Vega, Antonio Quiña-Mera, Basantes Andrade Andrea, Cathy Guevara-Vega, Eric Daniel Guzmán-ChamorroFuentes:googlescopusUse of gamification in the learning of children with dyseidetic disexia: A case study
ArticleAbstract: In primary education institutions there is a high degree of children with associated learning difficPalabras claves:dyslexia, Gamification, Learning Difficulties, Sum, Video GameAutores:Alexander Guevara-Vega, Antonio Quiña-Mera, Cathy Guevara-Vega, Iván García-Santillán, Javier Montaluisa Yugla, Selena Pozo BarahonaFuentes:googlescopus