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2017 IEEE 2nd Ecuador Technical Chapters Meeting Etcm 2017(1)
2017 IEEE 2nd Ecuador Technical Chapters Meeting, ETCM 2017(1)
2019 IEEE 4th Ecuador Technical Chapters Meeting Etcm 2019(1)
2019 IEEE 4th Ecuador Technical Chapters Meeting, ETCM 2019(1)
Advances in Intelligent Systems and Computing(1)
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Métodos informáticos especiales(2)
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Escuelas y sus actividades; educación especial(1)
Development of animated facial expressions to express emotions in a robot: RobotIcon
Conference ObjectAbstract: Robotics is a field which does not only become more and more important in industry and production buPalabras claves:Human-robot interaction, robot animated facial expressions, robot face, robot gestures, Social roboticsAutores:Danev L., Fricke N., Hamann M., Hollarek T., Jonathan Salvador Paillacho CorredoresFuentes:googlescopusForward and Inverse Kinematics of a Humanoid Robot Head for Social Human Robot-Interaction
Conference ObjectAbstract: This paper presents an analysis of forward and inverse kinematics for a humanoid robotic head. The rPalabras claves:forward kinematics, Human-robot interaction, humanoid robot head, inverse kinematics, Parallel Robot, servo motors, Social RobotAutores:Jonathan Salvador Paillacho Corredores, Keyla Toapanta, Sebastian FuenzalidaFuentes:scopusAdvanced Metrics to Evaluate Autistic Children’s Attention and Emotions from Facial Characteristics Using a Human-Robot-Game Interface
OtherAbstract: Several studies have discussed how to support children with autism spectrum disorder (ASD) using tecPalabras claves:ASD, Human-robot interaction, Serious Games, Social Robot, Socially Assistive Robot, videogamesAutores:Edwin Eras, Jonathan Salvador Paillacho Corredores, María Fernanda Plúas, Michael Arce Sierra, Solorzano Alcivar N.I.Fuentes:scopusLOLY 1.0: A Proposed Human-Robot-Game Platform Architecture for the Engagement of Children with Autism in the Learning Process
Conference ObjectAbstract: Existing studies indicate the use of the Socially Assistive Robotic (SAR) system has enormous potentPalabras claves:ASD, DASHBOARD, Educational videogames, Human-robot interaction, Learning process, Robotic platform architecture, SAR architecture, Serious Games, Socially Assistive RobotAutores:Jonathan Salvador Paillacho Corredores, Solorzano Alcivar N.I.Fuentes:googlescopus