Palabras claves: Gesture recognition, Gesture recognition sensor (GRS), LUDIC GAMES, SDK, sedentary lifestyle, XNA
Autores: Danni R. de la Cruz, Freire A., Johanna B. Tobar, JOHANNA BELEN TOBAR QUEVEDO, Paúl H. Mejía, Paúl Hernán Mejía Campoverde, Pazmino V.