Desarrollo de una aplicación de realidad virtual semi-inmersiva para terapia recreacional


Abstract:

The present degree work, presents a software solution to provide recreational therapy to people with physical analysis, through a semi-immersive virtual reality application, with the aim of supporting the Fundación Integral del Niño (FINE). The application was developed with the agile approach, as in the SCRUM and the iPlus experimental methodology. This document is divided into four sections. The introduction section describes in a concise way the problem, the objectives, the proposed scope, as well as the conceptual basis that sustains the present work. The second section describes the methodological approach to be followed during the study case, with the SCRUM framework combined with the iPlus experimental methodology for taking serious game requirements. In the third section, the results obtained from the evaluation of the application are presented through functionality and usability tests. Finally, the fourth section presents the perspectives, conclusions and recommendations drafted from the analysis of the results obtained, as well as the process of realization of the project.

Año de publicación:

2019

Keywords:

    Fuente:

    googlegoogle

    Tipo de documento:

    Other

    Estado:

    Acceso abierto

    Áreas de conocimiento:

    • Realidad virtual
    • Realidad virtual
    • Simulación por computadora

    Áreas temáticas:

    • Farmacología y terapéutica
    • Enfermedades
    • Psicología aplicada