IPlus methodology for requirements elicitation for serious games
Abstract:
Serious Games (SGs) are used in various areas, such as training, advertising, medical fields and communications. In an educational context, a SG aims to enhance learning by means of a game. In order to ensure that a SG meets user's expectations, it must be designed using an appropriate methodology based on the next properties: user-centered, include experts in pedagogy and game design, among other things. The objective of this work is to present iPlus, a methodology for the design of SGs, which is based on the previous properties. iPlus allows the conception of educational SGs, based on a participative and user-centered approach.
Año de publicación:
2019
Keywords:
- Participative approach
- User-Centered Design
- Serious Games
- Serious games methodologies
Fuente:
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Tipo de documento:
Conference Object
Estado:
Acceso restringido
Áreas de conocimiento:
- Ingeniería de software
- Tecnología educativa
- Ciencias de la computación
Áreas temáticas:
- Juegos y diversiones de interior
- Juegos de habilidad de interior
- Escuelas y sus actividades; educación especial