Enhancing Spatial-Temporal Orientation Skills through a Psychoeducational Serious Game


Abstract:

This paper presents the development of a gamifìed application to enhance spatial-temporal orientation cognitive skills in children aged 3 to 5 years. The initial phase involved determining the specific needs of this age group, which established the scope and motivated the development of our serious game. The application utilized the iPlus methodology and the Scrum framework to ensure an effective and iterative development process. By employing the iPlus methodology, requirements were gathered, and collaborative design activities were conducted. The Scrum framework facilitated agile project management, enabling the development of a serious game comprising five engaging minigames, each designed to target specific cognitive skills. The application also includes features for progress tracking and personalized learning experiences. The successful implementation of the game highlights the effectiveness of combining the iPlus methodology and Scrum framework in developing gamifìed educational applications.

Año de publicación:

2023

Keywords:

  • Education
  • iPlus
  • orientation skills
  • Serious Game
  • Serum

Fuente:

scopusscopus

Tipo de documento:

Other

Estado:

Acceso restringido

Áreas de conocimiento:

  • Tecnología educativa
  • Tecnología educativa
  • Salud Pública

Áreas temáticas de Dewey:

  • Escuelas y sus actividades; educación especial
  • Procesos mentales conscientes e inteligencia
  • Juegos de habilidad de interior
Procesado con IAProcesado con IA

Objetivos de Desarrollo Sostenible:

  • ODS 9: Industria, innovación e infraestructura
  • ODS 17: Alianzas para lograr los objetivos
  • ODS 4: Educación de calidad
Procesado con IAProcesado con IA