Mostrando 10 resultados de: 19
Publisher
Lecture Notes in Networks and Systems(4)
Advances in Intelligent Systems and Computing(2)
IEEE(2)
Springer, Cham(2)
2017 Congreso Internacional de Innovacion y Tendencias en Ingenieria, CONIITI 2017 - Conference Proceedings(1)
Área temáticas
Escuelas y sus actividades; educación especial(10)
Juegos de habilidad de interior(9)
Ciencias de la computación(5)
Juegos y diversiones de interior(4)
Funcionamiento de bibliotecas y archivos(2)
Characterization and Socio-Cognitive Needs of People with Intellectual Disabilities
Conference ObjectAbstract: The following article presents the characterization of the Integral Foundation for the Special ChildPalabras claves:characterization, Intellectual disability, pedagogical modelAutores:Carlos Corrales-Gaitero, Carrión-Toro M., Jorge Luis Pérez Medina, Ligia Pilar Samaniego-Santillán, Marco Santórum G., Mayra Carrión-Toro, Ortiz-Carranco N.Y., Patricia Acosta-Vargas, Verónica Gabriela Maldonado-GarcésFuentes:googlescopusAssessment of Adaptive Behavior in the Design of Serious Games for People with Disabilities
Conference ObjectAbstract: This article shows the Integral Foundation users' review for the Special Child (FINE), to the findinPalabras claves:Adaptive behavior, Evaluation, Intellectual disabilityAutores:Carlos Corrales-Gaitero, Carrión-Toro M., Jorge Luis Pérez Medina, Ligia Pilar Samaniego-Santillán, Marco Santórum G., Mayra Carrión-Toro, Ortiz-Carranco N.Y., Patricia Acosta-Vargas, Verónica Gabriela Maldonado-GarcésFuentes:googlescopusAuditoría de la gestión de las tic's en la empresa DIPAC utilizando COBIT
OtherAbstract: Este documento esta dividido en cuatro capítulos. El primer capítulo trata acerca de la descripciónPalabras claves:Autores:Carrión-Toro M.Fuentes:googleA Case Study: Developing reusable Learning Objects
Conference ObjectAbstract: Information and Communication Technologies (ICT) offer the possibility of creating a massive resourcPalabras claves:Education, ict, Learning objects, LOM, SCORM, ScrumAutores:Carrión-Toro M., Janio Jadán-Guerrero, Marco Santórum G., Maria Belen Guacapina, Mayra Carrión-Toro, Patricia Acosta-VargasFuentes:googlescopusA participatory methodology for the design of serious games in the educational environment
Conference ObjectAbstract: Different works in the educational field have proposed many applications for serious games (SGs) thaPalabras claves:Education, Educational Innovation, Gamification, Participatory Design, Serious Games, Software development, User-Centered DesignAutores:Carrión-Toro M., José Lisandro Aguilar Castro, Marco Santórum G., María Perez, Mayra Carrión-ToroFuentes:googlescopusDeveloping a virtual reality serious game to recreational therapy using iPlus Methodology
Conference ObjectAbstract: Serious Games (SGs) are used in various areas, such as training, advertising, health fields and commPalabras claves:Participatory Approach, Serious Games, Serious games methodology, User Centered DesignAutores:Carrión-Toro M., José Lisandro Aguilar Castro, Juan Benavides, Juan Sebastian Benavides, Marco Santórum G., Mayra Carrión-Toro, Yolanda OrtizFuentes:googlescopusCreando un juego serio educativo mediante un enfoque de diseño centrado en el usuario
OtherAbstract: Serious games (SG) are used in various areas, such as education, health, advertising and communicatiPalabras claves:Autores:Carrión-Toro M.Fuentes:googleCamino a la inclusión a través de videojuegos psicoeducativos.
OtherAbstract: Características y necesidades específicas de apoyo de la población usuaria de la Fundación para la IPalabras claves:Autores:Carrión-Toro M.Fuentes:googleDesign and Evaluation of a Virtual Reality Serious Game
OtherAbstract: Serious Games (SGs) are computer-based games designed for training, advertising, health fields and cPalabras claves:Autores:Carrión-Toro M.Fuentes:googleDesigning Serious Games for Stimulating Cognitive Abilities Using iPlus Methodology
Conference ObjectAbstract: The current research focuses on building a set of games for training and improving people’s cognitivPalabras claves:Education, Game development process, Intellectual disability, iPlus, serious game designAutores:Carlos Corrales-Gaitero, Carrión-Toro M., Jairo Vera, Jorge Luis Pérez Medina, Ligia Pilar Samaniego-Santillán, Marco Santórum G., Mayra Carrión-Toro, Patricia Acosta-Vargas, Verónica Gabriela Maldonado-Garcés, Yolanda OrtizFuentes:googlescopus