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scopus(13)
A Human-Machine Collaboration Model for Urban Planning in Smart Cities
ArticleAbstract: Smart cities are emerging around the world. In response, government institutions have made efforts tPalabras claves:Autores:Jaime Meza Hormaza, Leticia Vaca-Cardenas, Luis Terán, Mónica Vaca-Cárdenas, Portmann E.Fuentes:googlescopusTowards an Improvement of Interpersonal Relationships in Children with Autism Using a Serious Game
Conference ObjectAbstract: Autism Spectrum Disorder (ASD) or Autism is considered as a psychological neurodevelopment disorderPalabras claves:Autism, Autism Spectrum Disorder (ASD), JOINME, Serious Games, SUM methodologyAutores:Diego Fernando Avila-Pesantez, Giancarlo Alvarez Reyes, L. Miriam Avila, Leticia Vaca-Cardenas, Valeria Alexandra Espinoza Tixi, Valeria Espinoza TixiFuentes:googlescopusTowards the improvement of ADHD children through augmented reality serious games: Preliminary results
Conference ObjectAbstract: Attention Deficit-Hyperactivity Disorder is the most common childhood neurodevelopment disorder thatPalabras claves:ADHD, ATHYNOS, Augmented Reality, Augmented Reality Serious Games, Serious GamesAutores:Aguayo S., Diego Fernando Avila-Pesantez, Leticia Vaca-Cardenas, Rivera L.A., Zuniga L.Fuentes:googlescopusSurfing virtual environment in the Galápagos Islands
Conference ObjectAbstract: In this paper we present an Edutainment Virtual World, organized in three interactive virtual scenarPalabras claves:edutainment, Learning, Multimedia environments, Scientific contents, Steam, virtual environments, Virtual worldsAutores:Azucena L., Bertacchini F., Bilotta E., Diana Elizabeth Olmedo-Vizueta, Diana Olmedo Vizueta, Gabriele L., Leticia Vaca-Cardenas, Pantano P., Tavernise A.Fuentes:googlescopusUrbangEnCy: An emergency events dataset based on citizen sensors for monitoring urban scenarios in Ecuador
OtherAbstract: Recently, the use of the citizen-sensors (people generating and sharing real data by social media) fPalabras claves:Citizen sensors, ECU 911, ECUADOR, Emergency events, social media, TEXT MININGAutores:Jaime Meza, Jaime Meza Hormaza, Jorge Parraga-Alava, Leticia Vaca-Cardenas, Roberth Alcivar-CevallosFuentes:googlescopusUser Interfaces Promoting Appropriate HCI: Systematic Literature Review
ReviewAbstract: One of the research challenges in Human-Computer Interaction (HCI) is to build interfaces with whichPalabras claves:design, HCI, UI, webAutores:Alberto Naula-Bone, Gabriela Briones-Villafuerte, Leticia Vaca-Cardenas, Mónica Vaca-CárdenasFuentes:googlescopusApplication of Web 2.0 Tools in the Pedagogical Process of Mathematics: A Case Study with Students of Basic Education
Conference ObjectAbstract: This work was focused on the study of Web 2.0 Open Source tools by using the methodology design: SelPalabras claves:information and communication technologies (ICT), Learning, Pedagogical process, Selection, Design, and Implementation (SDI) Methodology, Web 2.0 toolsAutores:Diego Fernando Avila-Pesantez, L. Miriam Avila P, Leticia Vaca-Cardenas, Mónica Vaca-CárdenasFuentes:googlescopusApproaches of predictive and clustering methods used in emergency events: A Systematic Literature Review
Conference ObjectAbstract: Currently, social networks play a fundamental role in disseminating information on natural disastersPalabras claves:Algorithms, Social networks, Emergency response, geospatial data, Urban emergencyAutores:Bemis Loor-Zambrano, Frank Tello-Salvador, Leticia Vaca-Cardenas, Roberth Alcivar-CevallosFuentes:googlescopusDesign of an augmented reality serious game for children with dyscalculia: A case study
Conference ObjectAbstract: Numeracy skills are essential in the modern world. However, many children experience difficulties inPalabras claves:ATHYNOS, Augmented reality serious game, Dyscalculia, Serious games designAutores:Delgadillo R.S., Diego Fernando Avila-Pesantez, Leticia Vaca-Cardenas, Padilla Padilla N., Rivera L.A.Fuentes:googlescopusCoding with Scratch: The design of an educational setting for Elementary pre-service teachers
Conference ObjectAbstract: This work describes the design of a first experience of coding with Scratch, a simple programming laPalabras claves:Coding, design of educational setting, HCI, High Order Think Skills, Learning, Project-based learning, remixing, SCHOOL CURRICULUM, school education, Scratch, Teaching methods, Technology-enhanced settings, tinkerableAutores:Azucena L., Bertacchini F., Bilotta E., Diana Elizabeth Olmedo-Vizueta, Diana Olmedo Vizueta, Gabriele L., Leticia Vaca-Cardenas, Pantano P., Tavernise A., Valenti A.Fuentes:googlescopus