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Conference on Human Factors in Computing Systems - Proceedings(3)
ACM Transactions on Computer-Human Interaction(1)
Human-Computer Interaction(1)
ITS 2009 - The ACM International Conference on Interactive Tabletops and Surfaces, Proceedings(1)
ITS 2014 - Proceedings of the 2014 ACM International Conference on Interactive Tabletops and Surfaces(1)
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scopus(11)
A comparison of guiding techniques for out-of-view objects in full-coverage displays
Conference ObjectAbstract: Full-coverage displays can place visual content anywhere on the interior surfaces of a room (e.g., aPalabras claves:Full-coverage displays, Guiding, Smart rooms, Spatial notification, Target finding, WedgesAutores:Carson I., Gutwin C., Miguel A. Nacenta, Petford J.Fuentes:scopusA comparison of ray pointing techniques for very large displays
Conference ObjectAbstract: Ray-pointing techniques are often advocated as a way for people to interact with very large displaysPalabras claves:Distant pointing, Image-plane, Index of difficulty, ISO 9241, Large displays, Parallax, Ray pointing, targeting, TracingAutores:Carpendale S., Greenberg S., Jorge J.A., Jota R., Miguel A. NacentaFuentes:scopusDeB8: A tool for collaborative analysis of video
Conference ObjectAbstract: Public, parliamentary and television debates are commonplace in modern democracies. However, developPalabras claves:Argumentation, Collaborative debate analysis, Evidence linking, Video analysisAutores:Carneiro G., Gonzalo Gabriel Méndez, Miguel A. Nacenta, Quigley A.J., Toniolo A.Fuentes:scopusDepth perception with gaze-contingent depth of field
Conference ObjectAbstract: Blur in images can create the sensation of depth because it emulates an optical property of the eye;Palabras claves:Blur, Depth cues, Depth perception, Depth-of-field, Eye Tracking, Gaze-contingent display, Three-dimensional graphics and realismAutores:Conte S., Mauderer M., Miguel A. Nacenta, Vishwanath D.Fuentes:scopusPerspective cursor: Perspective-based interaction for multi-display environments
Conference ObjectAbstract: Multi-display environments and smart meeting rooms are now becoming more common. These environmentsPalabras claves:Direct-manipulation interfaces, Laser pointing, Multi-display interaction techniques, Multi-monitor environmentsAutores:Champoux B., Gutwin C., Miguel A. Nacenta, Sallam S., Subramanian S.Fuentes:scopusUser-defined interface gestures: Dataset and analysis
Conference ObjectAbstract: We present a video-based gesture dataset and a methodology for annotating video-based gesture datasePalabras claves:Gesture analysis methodology, Gesture annotation, Gesture datasets, Gesture design, Gesture elicitation, Gesture memorability, User-defined gesturesAutores:Grijincu D., Kristensson P.O., Miguel A. NacentaFuentes:scopusVisuaLizations As Intermediate Representations (VLAIR): An approach for applying deep learning-based computer vision to non-image-based data
ArticleAbstract: Deep learning algorithms increasingly support automated systems in areas such as human activity recoPalabras claves:convolutional neural networks, Data representation, deep learning, Human activity recognition, Information Visualization, Intermediate representations, interpretability, Machine learning, Smart homesAutores:Jiang A., Miguel A. Nacenta, Ye J.Fuentes:scopusWorkshop on infrastructure and design challenges of coupled display visual interfaces: In conjunction with Advanced Visual Interfaces 2012 (AVI'12)
Conference ObjectAbstract: An increasing number of interactive displays of very different sizes, portability, projectability anPalabras claves:coupled displays, display ecology, Distributed user interfaces, interaction techniques, MDE infrastructure, Multi-display environments, Multi-display user interfaces, public displays, Ubiquitous ComputingAutores:Dix A., Miguel A. Nacenta, Quigley A.J., Rodden T.Fuentes:scopusThe effects of changing projection geometry on perception of 3D objects on and around tabletops
ArticleAbstract: Displaying 3D objects on horizontal displays can cause problems in the way that the virtual scene isPalabras claves:3D perception, 3D representation, 3D Visualization, Center-of-projection, Fish-tank virtual reality, Interactive tabletops, Point-of-view, projectionAutores:Carpendale S., Gutwin C., Hancock M., Miguel A. NacentaFuentes:scopusThe effects of changing projection geometry on the interpretation of 3D orientation on tabletops
Conference ObjectAbstract: Applications with 3D models are now becoming more common on tabletop displays. Displaying 3D objectsPalabras claves:Autores:Carpendale S., Gutwin C., Hancock M., Miguel A. NacentaFuentes:scopus