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Analysis of the implementation of Augmented Reality as an interactive tool in American print media
ArticleAbstract: This study analyses the way in which two print media in the American continent use Augmented RealityPalabras claves:Augmented reality, Interactivity, MOBILE DEVICES, Printed journalism, TECHNOLOGYAutores:Masjuan M.E.G., Meneses López E., Wellington Villota OyarvideFuentes:scopusInnovation in the university classroom through augmented reality. Analysis from the perspective of the Spanish and Latin American students
ArticleAbstract: Objective. This article analyzes the experiences of university innovation with immersive technologiePalabras claves:Augmented reality, Educational apps, Technological education, University innovationAutores:Cabero-Almenara J., Meneses López E., Vázquez-Cano E., Wellington Villota OyarvideFuentes:googlescopusUse of augmented reality to improve specific and transversal competencies in students
ArticleAbstract: Work in higher educational centres implicates the use of different types of methodology. The digitalPalabras claves:APP, Augmented reality, Digital competence, Specific and transversal competences, University StudentsAutores:Marín-Díaz V., Meneses López E., Vázquez-Cano E., Wellington Villota OyarvideFuentes:googlescopus