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Fun programming learning with gamification
ArticleAbstract: Applying gamification strategies implemented in a virtual learning platform as support for face-to-fPalabras claves:e-Learning, Gamification, learning activities, MOTIVATION, ProgrammingAutores:Jéfferson Beltrán Morales, Rico M., Santamaría H.S.Fuentes:scopusModel to pbkp_redict academic performance based on neural networks and learning analytics
ArticleAbstract: An element of great importance for university educational institutions, educators and students is thPalabras claves:ACADEMIC PERFORMANCE, BIG DATA, learning analytics, Neural networksAutores:Charles Escobar-Terán, Damián Nicolalde-Rodriguez, Gustavo Xavier Chafla Altamirano, Javier Guaña-Moya, Jéfferson Beltrán Morales, Nelson Salgado ReyesFuentes:scopusUse of steam methodology to motivate children and young people to use artificial intelligence
ArticleAbstract: Around the world, the STEAM (Science, Technology, Engineering, Art, Mathematics) methodology is applPalabras claves:Alternative Education, Artificial Intelligence, Science Education, TEACHING MATERIAL, Web PlatformsAutores:Jéfferson Beltrán Morales, Juan José JátivaFuentes:scopus