Mostrando 4 resultados de: 4
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CEUR Workshop Proceedings(1)
Communications in Computer and Information Science(1)
RISTI - Revista Iberica de Sistemas e Tecnologias de Informacao(1)
Smart Innovation, Systems and Technologies(1)
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Interacción social(2)
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Escuelas y sus actividades; educación especial(1)
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scopus(4)
An interactive multimedia game "Let’s save the water" for the communities of Ecuador and Bolivia
Conference ObjectAbstract: Due to the importance of water, it is necessary to know how to preserve it, because this vital liquiPalabras claves:Sustainable Development, VIDEOGAMES, WATERAutores:Burgos V., Jacome L.L., Marcelo LeonFuentes:scopusDevelopment of online clearance system for an educational institution
Conference ObjectAbstract: It is mandatory for graduating students of an educational institution to exit the system in an orderPalabras claves:Clearance, institution, online, STUDENT, SYSTEM, Web-basedAutores:Damaševičius R., Makinde F., Marcelo Leon, Maskeliunas R., Misra S., Oluranti J.Fuentes:scopusScrum as an Agile Method Applied to Learning Within Master’s Student Courses
OtherAbstract: Agile methodologies are appearing on the horizons of Higher Education Institutes that are becoming aPalabras claves:Adaptive, agile methodologies, higher education, Product, PROJECTAutores:Briones F.E., Marcelo Leon, Musso L., Pozo E.Fuentes:scopusPlayability applied in education
Conference ObjectAbstract: In educational institutions, the use of technology to develop academic and administrative activitiesPalabras claves:Education, Learning, Pervasive games, Playability, TECHNOLOGYAutores:León Arguello, Lidice Haz, Marcelo Leon, Marjorie Chalen, Teresa GuardaFuentes:scopus