Mostrando 2 resultados de: 2
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Conference Object(2)
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Escuelas y sus actividades; educación especial(1)
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2023(2)
Gamification, Nearpod Platform in Academic Performance in Virtual Classes for Higher Education Students
Conference ObjectAbstract: Currently, the use of technological tools constitutes a determining factor in virtual education, conPalabras claves:ACADEMIC PERFORMANCE, Author resources, Education, Gamification, NearpodAutores:Carlos Arturo Hernández-Dávila, Carlos Hernández, Kléber Augusto Jaramillo-Galarza, Patricio Miranda-Ramos, Sonia Armas-AriasFuentes:googlescopusWeb 3.0 Resources in the Development of Autonomous Work of Higher Education Students in Times of Covid-19 Pandemic
Conference ObjectAbstract: This research on web 3.0 tools and autonomous work analyzes new and interactive possibilities for thPalabras claves:Author resources, Autonomous Work, TAC, Virtual Education, web 3.0 toolsAutores:Juan Pablo Andrade, Kléber Augusto Jaramillo-Galarza, Sonia Armas-Arias, Verónica Freire-PalaciosFuentes:scopus