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Buccal: Low-cost cheek sensing for inferring continuous jaw motion in mobile virtual reality
Conference ObjectAbstract: Teleconferencing is touted to be one of the main and most powerful uses of virtual reality (VR). WhiPalabras claves:Jaw motion, Machine learning, Mobile, Proximity, sensing, Virtual Reality, VRAutores:Gabriel Reyes, Li R.Fuentes:scopusScratchVR: Low-cost, calibration-free sensing for tactile input on mobile virtual reality enclosures
Conference ObjectAbstract: We extend the interaction space of low-cost mobile virtual reality (VR) by introducing bidirectionalPalabras claves:Interfaces, Low-cost, Machine learning, Magnetic sensing, Mobile, Tactile input, Virtual reality (VR)Autores:Chen V., Gabriel Reyes, Li R., Starner T.Fuentes:scopusThe Tongue and Ear Interface: A Wearable System for Silent Speech Recognition
Conference ObjectAbstract: We address the problem of performing silent speech recognition where vocalized audio is not availablPalabras claves:mobile interfaces, silent speech recognition, Wearable computingAutores:Bedri A., Gabriel Reyes, Ghovanloo M., Guo Z., Sahni H., Starner T., Thukral P.Fuentes:scopus