Mostrando 4 resultados de: 4
Subtipo de publicación
Conference Object(4)
Publisher
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)(2)
Advances in Intelligent Systems and Computing(1)
ICAART 2019 - Proceedings of the 11th International Conference on Agents and Artificial Intelligence(1)
Área temáticas
Programación informática, programas, datos, seguridad(3)
Escuelas y sus actividades; educación especial(2)
Matemáticas(2)
Enfermedades(1)
Fisiología humana(1)
Área de conocimiento
Inteligencia artificial(2)
Tecnología educativa(2)
Aprendizaje automático(1)
Ciencias de la computación(1)
Laboratorio médico(1)
Origen
scopus(4)
Brain Tumor Classification Using Principal Component Analysis and Kernel Support Vector Machine
Conference ObjectAbstract: Early diagnosis improves cancer outcomes by giving care at the most initial possible stage and is, tPalabras claves:Brain tumor classification, IMAGE PROCESSING, KSVMAutores:Andrés Riofrío-Valdivieso, Carlos Bustamante-Orellana, Francisco Quinga-Socasi, Guachi Robinson, Lorena Guachi-Guachi, Richard Torres-MolinaFuentes:scopusArtificial Neural Networks in Mathematical Mini-Games for Automatic Students’ Learning Styles Identification: A First Approach
Conference ObjectAbstract: The lack of customized education results in low performance in different subjects as mathematics. RePalabras claves:artificial neural networks, Learning Styles, video gamesAutores:Jorge Banda-Almeida, Lorena Guachi-Guachi, Richard Torres-MolinaFuentes:scopusLearning Style Identification by CHAEA Junior Questionnaire and Artificial Neural Network Method: A Case Study
Conference ObjectAbstract: By the lack of personalization in education, students obtain low performance in different subjects iPalabras claves:Artificial Neural Network, Automatic recognition, Learning styleAutores:Francisco Ortega-Zamorano, Guachi Robinson, Lorena Guachi-Guachi, Richard Torres-Molina, Stefania P.Fuentes:scopusPbkp_rediction of learning improvement in mathematics through a video game using neurocomputational models
Conference ObjectAbstract: Learning math is important for the academic life of students: the development of mathematical skillsPalabras claves:Learning, Mathematics, Neurocomputational Model, Video GameAutores:Andrés Riofrío-Valdivieso, Carlos Bustamante-Orellana, Francisco Ortega-Zamorano, Richard Torres-MolinaFuentes:scopus