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A model of compaction of irregular objects
Conference ObjectAbstract:Palabras claves:Autores:David Mauricio, Rivera L.A., Torres F.Fuentes:scopusTowards the improvement of ADHD children through augmented reality serious games: Preliminary results
Conference ObjectAbstract: Attention Deficit-Hyperactivity Disorder is the most common childhood neurodevelopment disorder thatPalabras claves:ADHD, ATHYNOS, Augmented Reality, Augmented Reality Serious Games, Serious GamesAutores:Aguayo S., Diego Fernando Avila-Pesantez, Leticia Vaca-Cardenas, Rivera L.A., Zuniga L.Fuentes:googlescopusAutomatic Disease Detection in Physalis Peruviana Based on Image, a Review Systematic
OtherAbstract: In this study, we present a bibliographic compilation on the detection of plant diseases using compuPalabras claves:Aguaymanto, Computer Vision, Image Processing, Physalis peruviana, UCHUVAAutores:José Herrera, Marco Yandún-Velasteguí, Rivera L.A.Fuentes:scopusTechnological aspects for pleasant learning: A review of the literature
ArticleAbstract: The teaching-learning process, at each educational level, is often an open problem for educators andPalabras claves:Augmented Reality, Educational games, Enjoyable learning, learning models, Learning toolsAutores:Byron Geovanny Hidalgo-Cajo, Delgadillo R.S., Ramiro Quezada, Rivera L.A.Fuentes:googlescopusATHYNOS: Helping Children with Dyspraxia Through an Augmented Reality Serious Game
Conference ObjectAbstract: Emerging technologies and ICT have changed the lifestyle of society, all scientific areas are takingPalabras claves:ATHYNOS, Augmented Reality, dyspraxia, Serious GamesAutores:Diego Fernando Avila-Pesantez, L. Miriam Avila, Leticia Vaca-Cardenas, Rivera L.A., Zuniga L.Fuentes:scopusApproaches for serious game design: A systematic literature review
ArticleAbstract: In this review, the authors analyzed the main features of the design of serious games that promote lPalabras claves:Game-based learning, S-serious game approach, Serious game phases, Systematic ReviewAutores:Alban M., Diego Fernando Avila-Pesantez, Rivera L.A.Fuentes:googlescopusDesign of an augmented reality serious game for children with dyscalculia: A case study
Conference ObjectAbstract: Numeracy skills are essential in the modern world. However, many children experience difficulties inPalabras claves:ATHYNOS, Augmented reality serious game, Dyscalculia, Serious games designAutores:Delgadillo R.S., Diego Fernando Avila-Pesantez, Leticia Vaca-Cardenas, Padilla Padilla N., Rivera L.A.Fuentes:googlescopusIntegration of learning management system technology and social networking sites in the e-learning mode: A review and discussion
ArticleAbstract: —Literature explores the technological development that universities have gone through and that theyPalabras claves:Blended learning, Educational Innovation, Higher education, SNS-LMS, — Electronic learning modelsAutores:Byron G. Hidalgo, Delgadillo R.S., Rivera L.A.Fuentes:scopusProposal of a Conceptual Model for Serious Games Design: A Case Study in Children with Learning Disabilities
ArticleAbstract: Serious Games (SG) have a particular ability to motivate and engage in the therapeutic and learningPalabras claves:ATHYNOS, conceptual model for design, Game-based learning, Serious GamesAutores:Delgadillo R.S., Diego Fernando Avila-Pesantez, Rivera L.A.Fuentes:googlescopusMulti-agent system to measure the reliability of the dimensions of availability and reliability of a system involving critical ERP system, database and OS
Conference ObjectAbstract: This paper plans to develop a model for the "Multi-agent system to measure the trustworthiness in thPalabras claves:Critical systems, Enterprise resource planning systems, indicators, Software agentsAutores:David Mauricio, Hermoza A., Rivera L.A.Fuentes:scopus